Showing Posts For Betrunken Affe.8476:
Anyone else think it would be nice if town clothes storage (ala collectibles in bank storage) would be a nice addition? The number of bank slots clothes take up are definitely a factor for myself on picking up additional clothing…
Of course, the irony is that you whiners will probably be back here whining again if Winter’s Day quest rewards are skin only. Just like the complaints about Halloween exotics being too rare and then being “too common” because it is possible to get it from MK chest.
I personally wouldn’t mind festive quest rewards being skin only. Then again, it must be whining instead of feedback. Before making blanket statements, try looking at it from another person’s point of view (namely, casual gamers)
So you can pretty much sum up most of the counter arguments of dead.jezebel with: I did it, I am awesome, you must be doing something wrong.
What seems to be the point a lot of people are missing is that while you can definitely go into an area that is far above your level, require other people to basically kill everything and continuously res you (and generally need a crutch at all times). Is it fun? I personally don’t play games for the purposes of NOT having fun, and I don’t find alot of enjoyment of going into an area and being completely useless.
In regards to the “GW1 events” being better, they were imo. Even if you were playing out in the fields and not actually doing “festive” events, you picked up tidbits here and there. While you do to some extent in GW2, it’s only components to make the previously dropped potions/cookies/etc and the drop rate (for me) has been worse than most decent items. Overall it feels like a massive grind to get festive items so instead of a happy feeling from playing, you just feel ripped off.
The suggestion to downlevel players instead of uplevelling them was a good one and I hope Anet investigates that for future festive events. Not everyone has 2-3 hours per day to spend playing video games.
If it works like sharpening stone, they’ll be 2 separate chances to cause bleed so you could gain 2 stacks of bleed on a single critical.