The tidal wave is coming, deleting this forum would be a smart move. Come to think of it, you should just bring the forums down until you revert back to the previous build.
Take a look at COF Magg run (the most popular and most definitely the topic of conversation for the next few days). I liked the changes all the way up until the kabom event. Then kitten just got weird.
When damage becomes more than a player can negate, death is inevitable. When death in an event/encounter is inevitable, it becomes boring. Simply upping the amount of damage output or the length there of is not an end all way of balancing out an encounter. This path NEEDED to be made more difficult, but this change is a slap in the face.
PvE this game is horrible, D3 learned this lesson after a mass exodus of the player base and that is an arcade hack and slash. This game is turning out to be a kitteny version of WoW, and that is a huge letdown. About 15 million people are looking for an alternate MMO, all of the flaws and faults in WoW exist in this game. The targeting system is a joke, every encounter feels like a zerg. 1-80 was a blast, now? Well MoP is in a few weeks I guess.
TLDR: Simply put, Deaths in video games are ALWAYS looked at as a failure. Think back to the first games to ever hit the market, what signified a failure on the players part?kittenI do not want to go back to wow, but death zerging is about as fun as punching myself in the sack.
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