Showing Highly Rated Posts By Bleachi.9231:

Ready Up: 4/24 - Specializations AMA

in Guild Wars 2 Discussion

Posted by: Bleachi.9231

Bleachi.9231

The stability changes reduced the viability of melee characters in large-scale WvW. Will more than one profession be getting access to a defiance bar?

Food for thought for ArenaNet

in PvP

Posted by: Bleachi.9231

Bleachi.9231

I’ll address a few issues that ANet seems to have (the few times they even acknowledged GvG):

1) The name. It’s unfortunate that GvG refers to something entirely different in Guild Wars 1 and 2. But it made sense to the players who created the format. It’s a Guild vs Guild battle. If ANet goes official with this game mode, they could call it Guild Battle, for example. Magic: The Gathering (the card game) has a format called Commander. But it wasn’t always called that. For years, players called it Elder Dragon Highlander (EDH). It was entirely supported by the playerbase, including a rules committee. As this community grew, Hasbro finally realized they were leaving money on the table. Now they release special Commander decks, and release cards for Commander in their regular sets. I should note that MtG saw a huge surge in players following the official adoption of EDH. I don’t think its a coincidence. EDH started as a niche, but now Commander is the most popular format in Magic.

2) Disrupting WvW. Giving the GvG players (and duelists) the arena in Obsidian Sanctum solved most of these issues. But GvG guilds still try to influence their server’s placement, in order to face different opponents. Sometimes this means losing WvW matches on purpose. Not cool. A separate arena, like PvP has, would resolve this issue. Give us custom 20v20 servers, and charge triple. This would also serve as a source of steady income. Every serious WvW guild would want their own arena, even if it was only for practicing amongst themselves.

3) Exclusivity. I don’t think ANet has mentioned this directly, but it shows in the entire game’s design. They don’t want players to feel left out. This issue is easier to avoid than it seems. Make a separate, unranked queue for big deathmatch battles. Create a simple, custom map. Heck, ArenaNet could even reuse old assets, like the current arena in Obsidian Sanctum, or even the Charr arena near Black Citadel. Casual players, who make up the majority of this game, would get a fun, hectic game-mode to play around in outside of WvW. Guild battles would still have their place in custom arenas. Most importantly, we don’t need an official leaderboard for GvG. We don’t need this to be an eSport. ANet is welcome to try that, of course. But the community has done just fine with their own leaderboards, and most of us never cared about who was the best guild.

GvGers just want a place to have big, fair fights, without all the hassle. And we’re willing to spend money to get that.

(edited by Bleachi.9231)

Are Rangers THAT bad.

in WvW

Posted by: Bleachi.9231

Bleachi.9231

Tbh im surprised as after talking with several guilds rangers can offer some brilliant abilities that no other class has.

i for one think healing spring is the best water field in the game as it can outheal any other waterfield skill even if they got blasted a few times.
entangle can be an amazing skill when organised to use it at the correct time.

people seem to get pigeonholled into this idea that they are poor and yet i see a few of them in most top guild groups because they have some really useful skills.

if anything i would say rangers have more of a use in general zerg and guild groups then thiefs do

Which useful skills? Name something other than Healing Spring and Entangle. There are very few things a ranger can do for their group. And everything they have, another class can do better while having access to more stuff.

Oh, ranger water field lasts longer, sure. Eles bring 2 water fields they can place at range. And it doesn’t matter how long that field lasts when blasting any water field usually overheals the whole raid, especially when you combine it with Empower heals (you should).

Uh, I guess you can stand in a ranger field and keep getting healed. That sounds like a really dumb idea unless the enemy group is asleep. Being immobile just to make the most of a marginal heal is a quick wipe.

So you’ve got Entangle left. It’s not bad if you have multiple rangers chain it. But that would require bringing multiple rangers, a subpar class until they get to use that trick. And that trick is not on a short cooldown. Other classes have similar abilities, except with much shorter cooldowns. At range. And they can stay alive between their cooldowns.

(edited by Bleachi.9231)

Overflow queue sends you to another overflow

in Bugs: Game, Forum, Website

Posted by: Bleachi.9231

Bleachi.9231

See topic. Whenever I try to go to the main server, it often just sends me to another overflow that is even emptier than my starting point. This has been happening to me since the LA events started. There’s no way to tell whether I am getting into the main server, or if I’m about to get KITTENED. It’s Russian Roulette with 5 chambers loaded.