Showing Posts For Bleachi.9231:

Food for thought for ArenaNet

in PvP

Posted by: Bleachi.9231

Bleachi.9231

I’ll address a few issues that ANet seems to have (the few times they even acknowledged GvG):

1) The name. It’s unfortunate that GvG refers to something entirely different in Guild Wars 1 and 2. But it made sense to the players who created the format. It’s a Guild vs Guild battle. If ANet goes official with this game mode, they could call it Guild Battle, for example. Magic: The Gathering (the card game) has a format called Commander. But it wasn’t always called that. For years, players called it Elder Dragon Highlander (EDH). It was entirely supported by the playerbase, including a rules committee. As this community grew, Hasbro finally realized they were leaving money on the table. Now they release special Commander decks, and release cards for Commander in their regular sets. I should note that MtG saw a huge surge in players following the official adoption of EDH. I don’t think its a coincidence. EDH started as a niche, but now Commander is the most popular format in Magic.

2) Disrupting WvW. Giving the GvG players (and duelists) the arena in Obsidian Sanctum solved most of these issues. But GvG guilds still try to influence their server’s placement, in order to face different opponents. Sometimes this means losing WvW matches on purpose. Not cool. A separate arena, like PvP has, would resolve this issue. Give us custom 20v20 servers, and charge triple. This would also serve as a source of steady income. Every serious WvW guild would want their own arena, even if it was only for practicing amongst themselves.

3) Exclusivity. I don’t think ANet has mentioned this directly, but it shows in the entire game’s design. They don’t want players to feel left out. This issue is easier to avoid than it seems. Make a separate, unranked queue for big deathmatch battles. Create a simple, custom map. Heck, ArenaNet could even reuse old assets, like the current arena in Obsidian Sanctum, or even the Charr arena near Black Citadel. Casual players, who make up the majority of this game, would get a fun, hectic game-mode to play around in outside of WvW. Guild battles would still have their place in custom arenas. Most importantly, we don’t need an official leaderboard for GvG. We don’t need this to be an eSport. ANet is welcome to try that, of course. But the community has done just fine with their own leaderboards, and most of us never cared about who was the best guild.

GvGers just want a place to have big, fair fights, without all the hassle. And we’re willing to spend money to get that.

(edited by Bleachi.9231)

Ready Up: 4/24 - Specializations AMA

in Guild Wars 2 Discussion

Posted by: Bleachi.9231

Bleachi.9231

The stability changes reduced the viability of melee characters in large-scale WvW. Will more than one profession be getting access to a defiance bar?

Are Rangers THAT bad.

in WvW

Posted by: Bleachi.9231

Bleachi.9231

Tbh im surprised as after talking with several guilds rangers can offer some brilliant abilities that no other class has.

i for one think healing spring is the best water field in the game as it can outheal any other waterfield skill even if they got blasted a few times.
entangle can be an amazing skill when organised to use it at the correct time.

people seem to get pigeonholled into this idea that they are poor and yet i see a few of them in most top guild groups because they have some really useful skills.

if anything i would say rangers have more of a use in general zerg and guild groups then thiefs do

Which useful skills? Name something other than Healing Spring and Entangle. There are very few things a ranger can do for their group. And everything they have, another class can do better while having access to more stuff.

Oh, ranger water field lasts longer, sure. Eles bring 2 water fields they can place at range. And it doesn’t matter how long that field lasts when blasting any water field usually overheals the whole raid, especially when you combine it with Empower heals (you should).

Uh, I guess you can stand in a ranger field and keep getting healed. That sounds like a really dumb idea unless the enemy group is asleep. Being immobile just to make the most of a marginal heal is a quick wipe.

So you’ve got Entangle left. It’s not bad if you have multiple rangers chain it. But that would require bringing multiple rangers, a subpar class until they get to use that trick. And that trick is not on a short cooldown. Other classes have similar abilities, except with much shorter cooldowns. At range. And they can stay alive between their cooldowns.

(edited by Bleachi.9231)

Necro minions stand still in combat

in Necromancer

Posted by: Bleachi.9231

Bleachi.9231

Once I enter combat, my minions usually plant their feet and do nothing. Occasionally they will keep moving and attack as they should, but this only happens about 10% of the time for each individual minion (this is not hyperbole). For example, if I have out 3 minions, only one of them will attack when I engage a mob. If the mob gets in range of their attacks, if they take any damage, or if I use one of their skills, then that specific minion will wake up.

I think this might be an issue with pathing, since they still seem to attack once something is in range. EDIT: Nevermind, they still don’t attack things in range.

(edited by Bleachi.9231)

Bags keep resizing

in Bugs: Game, Forum, Website

Posted by: Bleachi.9231

Bleachi.9231

My inventory will occasionally shrink on the horizontal plane. Sometimes I can watch it keep shrinking if I reopen my inventory quickly. This bug came up a couple months ago, yet it was fixed. Now it seems to be back.

Overflow queue sends you to another overflow

in Bugs: Game, Forum, Website

Posted by: Bleachi.9231

Bleachi.9231

See topic. Whenever I try to go to the main server, it often just sends me to another overflow that is even emptier than my starting point. This has been happening to me since the LA events started. There’s no way to tell whether I am getting into the main server, or if I’m about to get KITTENED. It’s Russian Roulette with 5 chambers loaded.

Fire Shaman health resets every few seconds

in Bugs: Game, Forum, Website

Posted by: Bleachi.9231

Bleachi.9231

During the Fire Elemental phase of the Fire Shaman world boss, he keeps resummoning the Fire Elemental, so his HP never goes down. I put up with this crap for 20 minutes before giving up. Everyone else just left.

Lightning attack in Santum Sprint on Norn

in Bugs: Game, Forum, Website

Posted by: Bleachi.9231

Bleachi.9231

As a norn, you cannot see the lightning attack before it goes off, and the sound effect doesn’t play until it is too late to react with Grounded. The lightning tell is too high to show up on screen. This makes playing a Norn in Sanctum Sprint a VERY bad idea.

No Bloodlust in Jumping Puzzles

in Suggestions

Posted by: Bleachi.9231

Bleachi.9231

Please don’t let the Bloodlust mechanic extend into the jumping puzzle areas. Worrying about gankers is bad enough, but it is bearable. Encouraging gankers by giving their server points is definitely going to make things worse, though. I’ve already done the achievements for these, but new players will be negatively impacted if Bloodlust is present in these otherwise unpopulated areas.

Having the Siege Deployment Blocked status remove Bloodlust would be a good way to avoid this issue.

Suggestion: Trap that removes Bloodlust

in WvW

Posted by: Bleachi.9231

Bleachi.9231

This is an awesome idea. This is a good way for smaller groups to not worry so much about giving up points if they get wiped.

Small UI Text Bug

in Bugs: Game, Forum, Website

Posted by: Bleachi.9231

Bleachi.9231

I have the same issue at 1440×900. I’ve submitted a ticket every month to no avail. This bug has been around for a while.

Other players are a hindrance now

in Queen's Jubilee

Posted by: Bleachi.9231

Bleachi.9231

You guys are kind of the worst of the farming bunch. I always resurrect, help others who also want to farm, and encourage others to do well. If I don’t like my arena anymore, then I simply leave and don’t make a fuss. Gauntlet isn’t intended AT ALL for just farming.

I had a guy actually say to me yesterday that the arena he was at was full and for me to go away. I made sure to stay around, get into a match, and fight for as long as possible. He left not too long after that.

Some guy wanted to farm in peace, so you decided to be a total jerk about it? And yet you have the audacity to come on these forums and act like you’re on the high ground here? Your two paragraphs totally contradict each other. This kind of attitude is the problem. You think you’re nice, yet when someone plays the game in a way you don’t like, you harass them. This moral elitism needs to stop.

8/2 Fort Aspenwood/Jade Quarry/Maguuma

in Match-ups

Posted by: Bleachi.9231

Bleachi.9231

Sorry I was distracted by your 15 PPT what did you say again?

Are you seriously talking about ppt against a tier 3 server? lol…you must be so proud of yourself.

Are you seriously thinking your T3 server has uber skillz that can’t be matched by people on a T1 server?

Let me break this down logically for you since your hipster attitude can’t seem to grasp how this pans out.

Most people on the T1 servers originated on the ‘lesser tiers.’ Therefore they do have the experience and skills needed to fight you open field or in smaller groups. Thing is, once they come here they join guilds who teach them how to play in larger group settings since our opponents fight us in the same manner. This means mesmers running feedback/veil instead of decoy/blink/etc. Staff eles for combo fields instead of d/d or s/d with PPT/PVT instead of full cleric’s/valkyrie/etc. The list goes on. Don’t get too kitteny when you run over that upleveled necro who’s in WvW to level up since he knows it will be a boring week.

So when you were losing on reset night, that was part of the master plan, right? I can’t even comprehend your strategies. I guess that’s why I’m on a Tier 3 server, and not a Tier 1 server.

Also, I had no idea elementalists could even EQUIP staves! Thanks for letting me know!

Adnul Irongut

in Living World

Posted by: Bleachi.9231

Bleachi.9231

Just use Bluff whenever you can. Don’t ever Burp or Drink until you cannot Bluff. He will drink himself to death; he never uses Bluff.