Courtyard is legit the one true PvP map. You know. Player versus player. No silly NPCs or trebs or PvE interference.
People state their hate for it without explaining why they don’t like it, too often.
The only reasonable explanation I can understand is the map design itself which yes, I will share my slight dislike for as it is very tiny, cluttered & a lot of skills get obstructed etc. That or the inevitable experience(s) of being matched up against ‘premades’ may trigger hate for this map but at the end of the day – it’s players vs’ing players and people are spilling their super ultra mega salty orphan tears over a map that’s mechanic/design/game-play intention is working as intended.. genuine PvP.
It is very bothersome to hear players requesting more/new ‘death-match’ maps regarding PvP when what seems like a fair portion of the playerbase dislikes this particular map; death-match PvP.
Perhaps if the map was designed better/differently would players still feel the same negativity?
Feel free to share your thoughts/discussion.
its the map design. its WAY too small, dip in the middle is garbage, no high ground, low ground is bad, positioning incentives are trash ect ect ect
deathmatch maps ought to be designed for skirmishes and positioning. courtyard is horrendous, thus everyone hates it