The first league generated an enormous concentration process of players onto the server that where expected to win the league.
NA-WvW still suffers from that.
EU-WvW seem to just recover from that.
This time it seems to be even worser. Only one winner per ladder (NA/EU) instead of three, and even more attractive winner-rewards. Also queue’s lost their regulating effect, if you don’t fit WvW, you can farm achievements in EotM without any queue.
Is it really your goal to enforce a further concentration process?
Admittedly in the short run this generates a high gem income.
But I guess it finally kills any balance nd competetiveness in WvW.
The first ones are already moving: https://forum-en.gw2archive.eu/forum/wuv/wuv/Dear-Anet-possible-merge-for-old-WvW-Maps/3626620
I agree 100%…. & now that the rewards are supposed to be better, even those who didn’t transfer last time, are gone…
So where we transferring to everyone?
Queues aren’t a problem, so lets get this WIN