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Why is Med Kit so ridiculously undertuned?

in Engineer

Posted by: Bongrimm.8439

Bongrimm.8439

Those single-target skills where you throw healing and boon-stuff at people doesn’t really make sense to me (didn’t make sense to me with the old medkit either). If you wanted to heal just yourself you probably would just use a regular healing-skill instead of switching kits. And to heal a single target in your group – well this isn’t really WoW were you need focused heals on a dungeon-tank – so I don’t think we really nees a singletarget healer. The game just has a different dynamic as WoW (and similar tank-healer-dd titles) as it doesn’t really use these traditional tank-dd-healer roles – luckily – and most other outgoing buff/healing-skills (of other classes) seem to reflect that. All those elementalist waterfields, warrior/guardian boon-shouts, condition-removals and even our own thrown elixiers are not just single-target skills, so why are 4 out of 5 MedKit suddenly breaking that GW2-typical pattern (and become pretty useless for this game by doing that).
From my point of view the MedKit would make the most sense for supporting others in Worldboss-events, WvW and more damage-intense group-situations (where outgoing single-target healing is like a drop in the ocean) – if it weren’t so focussed on single target skills. Let’s face it, removing just 1 damaging condition from just 1 ally? That’s not going to help a group in a standard WvW-situation.

Now, people here mentioned those pulsing beacons (that were described above), those would be nice. But I was wondering if it might be possible to allow for a bit more mobility (a bit like the stationary flameturrets (beacons) compared to the more mobile flamethrower).
What if they removed those “throwing around stuff” skills and replaced them all with spray-skills (like the MedBlaster already is) that would affect allies in front of you (range 600) instead of a single target.

Possible example:
In contrast to the MedKit now only skill 1 &2 have healing but in return skills 2-4 get a 2nd boon and skill 5 removes an additional condition.
Skill 1: MedBlaster – light-blue coloured spray, causes little to medium direct-healing (more than it is now), no cooldown,
Skill 2: RegBlaster – dark-blue colour, causes higher direct-healing, applies regeneration, 10-15 sec. cooldown (depending on balancing the strength of the healing),
Skill 3: StimBlaster – light-yellow colour, applies fury & might, removes a debilitating condition (weakness, blind, vulnerability), 10 sec. cooldown
Skill 4: SpeedBlaster – light-red colour, applies swiftness & stability, removes a movement-impairing condition (immobilize, chill, cripple), 10 sec. cooldown
Skill 5: DetoxBlaster – light-green colour, cures 2 conditions (any type), and applies resistance), 20 sec. cooldown

And I agree with the OP – the amount the MedBlaster heals at the moment (even with healingpower) compared to the damage a single condition deals feels like putting a little bandaid (with unicorns and flowers on it) on a lost arm. I believe the amount of healing needs to be higher for the skill to make sense using it.

12/13/13 IoJ/DH/FC

in Match-ups

Posted by: Bongrimm.8439

Bongrimm.8439

I like to be in the other boat, and focus DH due to their [Nova] guild being the /laugh sort.

But remember, it’s all the more important not to start doing the same thing once you beat them. Revenge often comes at the price of loosing your own dignity by repeating their mistakes.
Even if they emotespam you, don’t get down on that level. Keep your head in the game and respect the other team (especially since most of their server AND their guild don’t do that stuff).

12/13/13 IoJ/DH/FC

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Posted by: Bongrimm.8439

Bongrimm.8439

DH could have beat us without your help, but now we’ll never know.

So NOT getting in the way of you two fighting is what sunk you? I’m not sure I understand your logic. As it was, I was offering encouragement to the current third-place server, so I don’t understand why you’re so kitten.

If I understand them right, it’s not about winning or losing 2nd place for them. They would prefer IoJ to hit both sides equally so they can test their strength on equal conditions. If IoJ starts to try and prefer one side (or always help the third place) the win will just feel kind of empty, like “Would we have done it without IoJ’s help?”. And the loser would always feel like “We would have won if it weren’t for IoJ helping them”. Not really satisfying for both sides. And some comments put them under the (apparently wrong) impression we would prefer one side (the one always on third place).

In short, they don’t want a babysitter for 3rd place, they want us to be the bad-weather-front hitting both sides equally, making their duell more balanced and challenging for both of them.

(edited by Bongrimm.8439)

12/13/13 IoJ/DH/FC

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Posted by: Bongrimm.8439

Bongrimm.8439

lol @ IoJ thinking they are “making 2nd place fight closer” Don’t try to play God, you can’t even take out DH BL’s upgrades. You pretty much already gave DH the win, they have upgrades and momentum now, we don’t. DH could have beat us without your help, but now we’ll never know.

I have to admit I don’t get that either. It’s not typical for IoJ to try and “play god” or side with one server (which is basically what these “balancing attempts” end up like). And besides that, DH has been trying to rush our IoJ-bl-keeps at least 9 times yesterday and flipped all our IoJ-bl towers and camps repeatedely and still some of our commanders wouldn’t hit their bl back – not even to ease the pressure on our bl that was only defended by a few players (guildgroups like TRBO and Wolf and some mixed players from other guilds, thanks for focussing on defending our own bl instead of karmatraining, guys). Ok, the last part actually is typical IoJ, once we switch to karmazergmode most people always need at least one catastrophic wipe of your bl keeps to remember that there is a homefront to defend too. It’s almost like winning isn’t good for us (it’s like alcohol- we are not used to it due to our moslty outnumbered matchups the past months and therefore can’t handle it) :P

I dont know why more and more people are getting peeved at IoJ. Sure I may have said some things at the beginning of the thread, and some DH and FC have said some things. However IoJ as a whole (As I take it from map chat), while we are glad we got this match up to recover, we really want a HoD/NSP/IoJ match up.

Well, IoJ has some specialists in the forum that seemingly love to boast, threaten and provocate (often even making their own people laugh with their boasts because they simply look like fools). It’s certainly only very few, but those few that scream the loudest will always shape the public image of a group, especially when the rest of the group is ignoring their behavior. And it’s not only on the forum, a example from the othe side: we had a DH guild messing up our towers yesterday, they played very coordinated and smart and earned a lot of respect at first; but then they started jumping/laughing on the corpses of those who would still come out to fight them. The image of their guild changed within 20 minutes from respected enemy to arrogant emote-kiddies (despite their good playing it was their behavior that then dominated the opinions about them). And yes, I am fully aware that some of our IoJ-groups tend to do the same thing (I despise that), you just notice it easier when you are one of the corpses . We actually have a some guilds that have the guildrule to only use emotes in WvW that are respectfull (like /bow, salute and kneel for a good fight) or friendly (like waving to the DH on the other side of the cliff).
If you notice something like that as a commander you can always ask people to either stop or leave the zerg.
And in the forums you can always ask people to simply shut up or at least make clear that their opinion is not the opinion of you (and in case of gleaders their guild). Most “boasters” stop sooner or later if they realize that they don’t even have their own people behind them and are just making fools out of themselfes.

Another factor in both matters (IoJ-playstyle and respectfulness ingame) is of course also the fact that once we face an easier matchup our numbers seem to double, suddenly you see lots of players and guilds in WvW (especially the karmatrain) that you normally only see in PvE during the harder matchups. It’s even making some of our commanders go crazy, because these good-weather-players have a notorious problem with things like using supplies to build, not runnig ahead of the golems and alerting the enemies too early, not chasing stragglers, focusing on cannons/oil, not hitting gates while passing a tower and generally not shooting at every trashmob the zerg passes.
One good example is how none of the mostly-pve-messmers in EB seems to have the portalspell for golems these days, even if the commander repeatedely begs for it. You can see at least 4 messmers (you have never seen in wvw during the hard matches) running ahead of the zerg but only the 2 regular-wvw-messmers are on the golems doing their job.

12/13/13 IoJ/DH/FC

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Posted by: Bongrimm.8439

Bongrimm.8439

Sorry mate, but after being constantly zerged for hours on end. Any one with a red name is fair game. But I’m sure you totally understand that judging by your post.

I completely understand it, but why don’t you just wait till the drops are finished before killing me. It’s hard work to actually survive you guys long enough to bring you presents (hm, that’s how well-fed Santa feels when he delivers his gifts to cannibals I guess).

Edit: Hm, seems FC-Thiefs are smarter than Rangers when it comes to getting stuff. The rangers were so busy trying to get a shot that the first 2 blueprints even despawned (2 Omegas sniff), felt like trying to feed a biting shy puppydog. The thief? The moment loot dropped down any thought of a fight was gone and the harvesting of the blueprints began (probably the easiest and most profitable stickup that thief ever had).
Have fun using that stuff to get some of your Bl back tonight and good luck (having been in that situation the last 2 month some of us feel with you guys; I guess most of those who karmatrain are those who didn’t try to wvw in the silverleague and experience being stomped over and over themselfes (although I do remember some of them being among the loudest when it came to preach against the silverservers doing the same thing to us).

(edited by Bongrimm.8439)

12/13/13 IoJ/DH/FC

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Posted by: Bongrimm.8439

Bongrimm.8439

Those of you FC guys who just took back their garri who couldn’t resist killing the on IoJ-Guardian inside – you guys realize that it isn’t the smartest move to just kill someone who is waving and keeps dropping superior blueprints in front of you for you to pick up (to reimburse you for the damages of our karmatrain :/ not everyone agrees with those stomping zergs actually quite the opposite after having that done to ourselfes the last months – there’s winning and there is taking the fun out of the game for others by just stomping them over and over).
Guess I’ll have to keep the sup. AC’s, ballis, catas and golems then (because you kill me too fast to drop anything), I barely had time to drop those 3 sup. treb-blueprints while you killed me. I mean is one lootbag really worth more than all those blueprints (you could have at least waited untill I stopped dropping stuff before killing me ).
Sometimes it pays to look before killing blindly Just sad for that one guy who actually understood what I was doing.

Edit: 2nd try (this time bay), same result. 2 get it, the rest ignores the blueprints and just can’t stop killing :P

(edited by Bongrimm.8439)

12/13/13 IoJ/DH/FC

in Match-ups

Posted by: Bongrimm.8439

Bongrimm.8439

hmpf, “Message Body length must be less than 5001.” It’s not like anyone would really read my jabberings :P
Part 2:

DH: I’m actually really impressed with the fight you guys put up these days (even when outnumbered). When we last faced you you mostly had either huge zergs that weren’t really coordinated or small ganggroups whose main ability was to spam emotes and jump on people. That completely changed for the better and it’s actually quite fun to really need to have a constant eye on SM-north because you always have to be prepared for another sneaky DH-blitz on a weak wall. My most favourite attack of your server so far was yesterday, 3 golems and a bunch of your guys making a sneaky blitz (without taking many camps or even a tower to warn us) on our IoJ-Bl-Hills. You can’t imagine the panic this caused in our TS when we had to immediately abort a keep-attack in FC-Bl to rush home to stop you in the last possible moment. The lord was already down and we had to rush our frontrunners inside to just suicide-contest the ring at 90% while the rest was still running towards the keep. Ten more seconds or probably just 5 more DH to stop us and you would have taken our fully upgraded keep. I really hope your guys managed to pick up all of the lootbags we brought you as tribute, you certainly earned them. That’s exactly what IoJ needs right now, fights we can win (instead of being overrun by silverleaguezergs) but also fights we could really mess up if we get sloppy. If seraphboi (our commander in FC-bl at that time) hadn’t reacted immediately (and his people hadn’t listened to him and aborted that other keepattack) that would have been a major kick in our sitting muscle. Next time try contesting all of our keeps at once so we have to check all three of them, could give you just the time you need to teach us a valuable lesson about keeping our guard up (and not neglecting our bl) and to not just blob-karma-zerg.
Also a very good job of those guys who defended the DH keep against the coordinating pug-zerg and the Hard-guildgroup (IoJ-Hard – there seems to be another different FC-hard guild), you had much less people but you certainly knew how to efficiently use your sieges and didn’t back off at Veloka) and really made us work hard and long for it.

And whoever said that FC has no decent roamers must have been staying in EB too long :P There were some really nice roaming-group fights going on in the FC-bl’s during oceanic time.
And even if you easily beat another roamer you should still pay respect to him, leaving the comfy zerg to go guerilla takes some balls (of course it’s not everyones taste, I hate roaming AND zerging), he might just be new to it or try a class that’s new to him … but he still tried and he didn’t run away even if he lost.

So overall a good matchup for IoJ because we finally are more than just roadkill for the big ones, but still face of a respectable opponent that will make us pay dearly for any mistakes.

HoD and Mend: Whatever happened between some HoD-members and former HoD-guilds (I don’t even want to know), I just wanted to say that it shouldn’t affect the relations between our servers. The majority of HoD AND IoJ probably has nothing to do with it – so please handle it as adults (or at least smart kids) and keep that bad blood among you guys. There’s already enough people out there who reflect their conflicts with individuals/guilds to whole servers making these matchups less enjoyable than they should be (like “FA and IoJ” were due to personal conflicts and constant provocations on both sides). Please don’t spoil any future matchups of IoJ and HoD because of your personal misunderstandings and keep those things among yourselves. Thanks.

12/13/13 IoJ/DH/FC

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Posted by: Bongrimm.8439

Bongrimm.8439

DH and FC: There are a few things to remember about IoJ at the moment.
IoJ just lost some major guilds before and after this screwed up silver league – those who left before saw what Anet would put us through during the league (our WvW pretty much died during that time with sometimes only 12 people left in EB AND our bl) , those who left afterwards did never want to have that again (and there are many still considering leaving the game or the server because the new matchup system still wants to put us up against the same silver servers). So~ for IoJ this matchup is basically the only thing that’s currently reviving their WvW. It might be sad for the other 2 servers to be matched up with IoJ at this point (although IoJ might not be as strong as the others think, esp. during the week) – but IoJ simply needs a matchup like this right now to get those who almost gave up on WvW to get back in the game and maybe keep some of those playing with the thought of leaving (whether that works really depends on the coming matchups).
And believe me, for those IoJ-veterans (the “IoJ-Loyalists” not a guild who would never leave) who were battle hardened during the long painfull descent before the silverleague this matchup is quite boring as well as they hate karmatraining and zerging (a challenging loss is better than an easy win). In the end those IoJ’s just hope to keep some more good players who are thinking about leaving to not lose even more manpower, while letting the transfers works as “natural selection to weed out the weaker links” :P Once that is over we can rebuild. So DH and FC, forgive IoJ’s zergs for being stompy and doing exactly what has been done to us, but unfortunately IoJ really needs this right now (even if for some IoJ’s the karmatrain-medicine just tastes bitter).
Just see us IoJ’s as a bunch of kids being able to finally play in the garden again after a long rainy season and smile about “those silly IoJ-brats” unintentionally trampling your flowers while playing. (end of this matchup we probably will be forced to “get off your lawn” again anyway).
From what I heard DH has lost some big guilds and is rebuilding too, so they might know from their own server what I’m talking about.

IoJ: One thing to keep in mind when facing (or talking) to DH. This is not the DH we faced a long time ago. They lost some of the guilds we had our problems with and they are pretty much in a similar position as we are – rebuilding and actually improving because (to cite a DH-player ) “some of those who left weren’t really a loss”. This is a new DH (the true core of DH without those “troublemakers”) and as they are fighting with very similar problems as we are, we should definitely respect that. And from what I have seen so far they deserve that respect (of course you won’t see that while just staying with the IoJ-pugzerg, karmatrains travel too fast to make out much details of what’s happening around them) as they really improved a lot and don’t just zerg anymore but put up a real and coordinated fight.

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

IOJ Please take your EB keep back we are waiting

Oh, you didn’t get the memo? We decided to turn it into a prison to lock up FAs inside. Worked like a charm.

Now seriously, it’s a nice attempt to troll us with those screenshots, but all that people will see is that you actually dug yourself in in a keep of an hugely outnumbered server with a much bigger force. So I’m not even sure if that joke isn’t on you guys instead

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

…If you find a FA blob and you have outmanned buff on your bl pm us as well, we will port and fight it….

Whut? Never! Finders keepers. They are our shiny playsytoys, you just gonna breaks them. Find your own squishy blobamathings to break :P

@Jay: Try our Bl the next time and have TS3 ready. You might have more fun there than at EB atm.

@Second Child (mango): You’re absolutely right, we did the same to smaller bronze servers. And we probably would be doing it right now if we had ended up in the bronze league. So we can’t really complain about it happening to us now.

Klank[HARD]

(edited by Bongrimm.8439)

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

@Bongrimm.8439.

1.DIE is not a FA guild. We’re on Ehmry
2. We were killing FA and fighting the IoJ blob
3. There were 15-20FA from NV and a few others we were training and working with who we took turns fighting that blob with. It was for fair fights so we don’t 2v1

Love,

Legends Never[DIE]

1. My bad, of course you guys are Ehmrys; it’s just all red for me so the lines between “enemy” and well, “other enemy” sometimes get a little blurry. In this case it really was a little blurry with you standing quite close to each other, made it hard in that case to actually count your numbers on the other side of that bridge, all you see is 2 walls of floating red letters above 2 uncountable stacks of people.

2./3. I think I speak for all IoJ’s on that bridge when I say that we really had fun during those lake/water/hillsbridge-fights too. When you are normally outnumbered in your own BL you really enjoy fights like these where you are not just stomped by a bigger zerg (or just overrun a few roamers). So really thanks for those good and clean fights, it really boosted our morale for the rest of that evening and was a welcome change from just being overrun.

3. And we actually got a good training out of these fights too.

@Jay: We might be ants for them, but our bite really stings :P, so I would have used that nuke on the anthill as well. – Actually we might be more like kittenroaches, we survive that nuke and just come back over and over again. Proud janthirian roaches!

(edited by Bongrimm.8439)

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

Yodaman, I wasn’t in FAbl today so I don’t know what you are talking about (not doubting your words that there might have been a deliberate keepswitch though). I’m just interrested on what happened at IoJ-bl earlier (could have a good explanation like a gvg, although that would have been an odd choice of place). And again I’m really not trying to judge anything there, for me there actually is nothing to judge there (I personally don’t like teaming up with other servers, but it is part of the game). I’m just curios.

*EDIT: Someone just explained it via pm, it actually was a gvg of the 2 other servers in our bl. That turned fun when our “borderpatrol” showed up. And yes I think it was fun for all 3 sides, it was a good bridge-zerg fight. *

(edited by Bongrimm.8439)

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

I think using golems to take the IoJ keep in EB is ok, we (IoJ) would have used them as well.

But I am wondering why 2 big zergs of FA (Die guild) and EB (mixed guilds) just grouped up in IoJ-bl to try and kill a IoJ-zerg (of the same size as each of the other 2 zergs). You stood right next to each other on the other side of the bridge and didn’t attack each other, just us. Have FA and EB made some kind of a truce to farm the already outnumbered IoJ-bl?
not meant as flame, I just really want to now what was going on there

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

How have people in IoJ not killed themselves?

Why would we.

ugh cause you guys suck?

To answer your first question (even if it actually more belongs into the “beginners questions”-section than WvW: We have not killed ourselves because this game does not feature “friendly fire” in WvW.

As for the second statement I’m not sure if this refers to your personal experience with IoJ (maybe you are from one of the guilds that left us to win the season on a bigger server) or if you refer to our people getting stomped by the much bigger zergs of the other 2 servers at the beginning of this matchup. In case it is the latter might I suggest that you roam around as part of a a smaller group (without zerg backu) to face us on a more even ground and therefore giving you the joy of a more challenging fight.

In any case I wish you much fun with this game and please feel free to ask other questions anytime, we always enjoy helping people to learn more about this fine game.

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

We even have a lot less (to almost none) cases of people throwing sieges on dead players and other disrespectfull stuff

How is throwing siege disrespectful?

My bad, should have been more precise. It was meant as throwing sieges on dead players without building them (just to bury them under the siege) – like jumping on their dead bodies, spamming emotes on their dead bodies… We don’t really like that stuff on IoJ (especially in the oceanic/asian shift).

11/8 FA/EB/IoJ

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Posted by: Bongrimm.8439

Bongrimm.8439

I don’t expect much fun for IoJ this matchup (as for this whole season as Anet apparently has matched us up against servers at least twice our WvW-playerbase). Even if we pull all our IoJ WvW players together we will not match the numbers FA can field for just one borderland-zerg.
BUT being IoJ we will still put up a fight as usual (we are a stubborn bunch), if you want a challenge attack us with equal numbers, if you just want points – well stomp us with your karmatrain as expected. Your choice

@Tukmolytes: Good to see that you can still play despite the very bad weather down there.

@Banzie: What wrath? Most players don’t even care about Core switching to a bigger server to win the season (it is their good right, some play for wins others play for their community). Many of their players even stayed loyal to IoJ and didn’t switch or joined on FA (and has never been on IoJ), so don’t judge them all for the decisions of their leaders. To most of us IoJ’s they are now just another guild in a faceless karmatrain of a bigger server and I hope they are having fun there and won’t come back.
We even have a lot less (to almost none) cases of people throwing sieges on dead players and other disrespectfull stuff – so in the end we benefit from having players who do that joining the winning team before the game.


[HARD]Klank – IoJ

5/31 IoJ~DR~FC

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Posted by: Bongrimm.8439

Bongrimm.8439

Reaaaally IoJ? Gonna try to res this dead mesmer through the gate? Welp, we’ll be waiting.

lols, I tabbed out to look at tomorrows weather, tab back and see in /g telling me about this post.
Enjoy watching my body, gonna fire up a movie and stay up late, didn’t even know I could get res’d here, thx for that info.

Well, they can wait a long time now. It was a nice little competition, right untill they had the feeling they might not be able to keep us away. So they started reporting people for something that is simply gamemechanics – rezzing someone through a small irongate is very well possible in the game (the distance to the corpse is even less than a foot) and far from being an exploit.
But well, if that’s how you want to play it – you can play it alone, have fun camping there for more people to report. Reporting people just because they manage something you don’t want – that’s simply low (wouldn’t have thought that some at DR use such low tactics).

(edited by Bongrimm.8439)