This megaserver update is very biased against large guilds. It makes it very difficult for large guilds to do anything together. Anytime large guilds want to do a boss like Tequatl or Great Jungle Wurm or do Guild Missions all together, it becomes very difficult for all guildees to get into the same map. Developers should find a way to address this issue. If you don’t, people will start leaving large guilds simply because it’s too much of a pain. That means players that like to play in large guilds will probably stop playing the game altogether, because there won’t be any large guilds anymore. I think you should either increase the maximum number of players allowed in a single map, or find a way for large numbers of guildees in a single map to all join a new instance of that map all at once.