I have ran CoF second path multiple times today since the “Buff”. I just wanted to give a bit of feedback on the changes.
Lava Event: Multiple times today the npc would run away from the objective after we had already crossed and cleared a path. He would then die in Lava. If he was revived he would not give another fire extinguisher. Many times mobs would become immune to damage. This is not more fun!!
Bomb/Door Event: I can understand the reasoning behind the change in wanting us to kill the adds. In beginner gear groups don’t have the damage/healing output to kill these waves as they are all silver mobs. This event just turns into alternating who kites the boss and running back when you die to keep the event going. This is not more fun!! In my opinion decrease the damage of the mobs and the health pool to bring this event back inline with the difficulty of the other events in the dungeon.