(edited by Boon.3627)
Showing Posts For Boon.3627:
I second supernricemans #4.
having the standard race char models in pvp as in pve/wvw would help slightly.
however, along with this option, team/enemy team colors being more vibrant to improve visibility models would help a tad bit as well.
i would prefer fatter hp bars on allies/enemy players but not spirits or turrets or pets
both suggestions not game changing, but is a small and very doable step forward
friend of mine also has same problem. no lag on his ele but lag on mes- filled with 3-6 second delays and rubber bands
Utility type (consecration):
Skill description:Chill and damage foes in target area (120 radius) for 4 seconds
Cast time: .5s
Recharge: 45 seconds
Visual effect(s):Gaurdian does normal action when casting aoe thingy (raise hand in some fashion as all races do). The targeted area prob has some light particles with some blue stuff for the animation. (generic lol)
Numbers: 1.6k dmg?
Range: 900 or 1200
no combo field. light combo if i’d take one.
kinda took the chill idea from glacial heart into a utility.
I like the idea of having some light cc for gaurdians-
useful for bunk gaurds but not too strong.
prob more useful for dps gaurds if they become more popular. helps the abense of melee dmg classes getting the low end of the stick at times in fights
(edited by Boon.3627)