Showing Posts For Boon.3627:

Your Easiest Solution

in PvP

Posted by: Boon.3627

Boon.3627

a small adjustment:

-when the flame aoe blast from a crit from the sigil of fire procs, everyone doesn’t need to know that a crit proc went off (a person already got hit by it and therefore doesn’t need to react), so the proc animation should be much smaller.

this concept can be applied to a large number of other similar skill animations that are unnecessarily telegraphed, even with the limit of detail box checked.
this would help visibility during gameplay and spectating

(edited by Boon.3627)

Your Easiest Solution

in PvP

Posted by: Boon.3627

Boon.3627

I second supernricemans #4.
having the standard race char models in pvp as in pve/wvw would help slightly.
however, along with this option, team/enemy team colors being more vibrant to improve visibility models would help a tad bit as well.

i would prefer fatter hp bars on allies/enemy players but not spirits or turrets or pets

both suggestions not game changing, but is a small and very doable step forward

Is anyone having lag only with one character?

in PvP

Posted by: Boon.3627

Boon.3627

friend of mine also has same problem. no lag on his ele but lag on mes- filled with 3-6 second delays and rubber bands

Create a Skill: Guardian Edition

in Guardian

Posted by: Boon.3627

Boon.3627

Utility type (consecration):
Skill description:Chill and damage foes in target area (120 radius) for 4 seconds
Cast time: .5s
Recharge: 45 seconds
Visual effect(s):Gaurdian does normal action when casting aoe thingy (raise hand in some fashion as all races do). The targeted area prob has some light particles with some blue stuff for the animation. (generic lol)
Numbers: 1.6k dmg?
Range: 900 or 1200
no combo field. light combo if i’d take one.

kinda took the chill idea from glacial heart into a utility.

I like the idea of having some light cc for gaurdians-
useful for bunk gaurds but not too strong.
prob more useful for dps gaurds if they become more popular. helps the abense of melee dmg classes getting the low end of the stick at times in fights

(edited by Boon.3627)