Showing Posts For Borcen.5074:

Anyone know why warriors have twice our base health?

in Elementalist

Posted by: Borcen.5074

Borcen.5074

Because we can make combo fields so other people have more fun and enjoy their characters more.

[Video] Thief PvP, Yippie Kye Yay 5

in WvW

Posted by: Borcen.5074

Borcen.5074

Anyone considering playing an elementalist should watch this video. No matter how much you attunement swap to get the most out of your elementalist, thieves like this can school you by mashing 1 1 1 1.

Are elementalists strong/viable in PvE?

in Elementalist

Posted by: Borcen.5074

Borcen.5074

If you can dodge a wrench, you can dodge an elementalist fireball!

Are elementalists strong/viable in PvE?

in Elementalist

Posted by: Borcen.5074

Borcen.5074

Oh, now he’s a philosophizer.

Are elementalists strong/viable in PvE?

in Elementalist

Posted by: Borcen.5074

Borcen.5074

Actually, I expected to die near instantly when I chose the light armor class that flings fireballs. I expect to die instantly when I gear out totally for power/precision/crit damage.

What I don’t expect is my friend who plays next to me to play his warrior, be able to take a good number of hits, and then hit a few buttons and his giant greatsword of doom makes my elementalist look like he’s shooting fireworks.

Are elementalists strong/viable in PvE?

in Elementalist

Posted by: Borcen.5074

Borcen.5074

So your other characters do more damage and then you say you get 2-3 shot pretty quickly. Other than that elementalists are totally fine? Good to know!

New players avoid Elementalist.

in Elementalist

Posted by: Borcen.5074

Borcen.5074

I used to think elementalists were fine, too. Now that I’m in my mid 70s there are such glaring problems with the class that it gets frustrating.

Number one on that list is the downed state (especially PvP). I can’t kill anyone in a 1vs1 so I have to stand on a wall or something and be sneaky. When I finally do get in an advantageous situation and am able to down someone, half the time I wonder if I should let someone else deal with it. Thieves and mesmers are still threats while downed. Meanwhile, when I go down I am DEAD. I have a 0% chance to recover as I will get stomped by anyone who doesn’t flat out suck.

Number two is dungeons. As an elementalist the only way to be useful is to do the support thing – which is incredibly boring to me. I was glad they took the monk out. I didn’t pick the elementalist to support others. I want to destroy and be an offensive powerhouse. Nope. You’ll get insta-gibbed in a dungeon if you have a build that does any meaningful damage (which other classes can do in nice, balanced builds that don’t die instantly).

It’s a bad class right now. I don’t want to be harder to kill. I want my defense to be my offensive arsenal which, as of right now, is not possible in this game.

Why the Elementalist is Underpowered

in Elementalist

Posted by: Borcen.5074

Borcen.5074

The problem with the elementalist is that the whole system of attunements just sucks. On paper it seems like a neat, unique idea with a cool twist to the age-old wizard archetype. In-game however, it’s just a handicap that restricts your abilities instead of defines them.