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Bust Size

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Posted by: Boredcreations.7314

Boredcreations.7314

Looking at classical paintings, seems that even then increasing bust size and cleavage was very important. So maybe it is sort of accurate, the problem I have is the lack of obesity options, gotta love me some bigger ladies, meat is for the man, bone is for the dog.

White Flickering

in Account & Technical Support

Posted by: Boredcreations.7314

Boredcreations.7314

I have a 7870 and have experienced the same issues, have not tried a driver rollback.

Random Crashing

in Account & Technical Support

Posted by: Boredcreations.7314

Boredcreations.7314

I do not know if it was the patch for the game or this mornings windows update but one of the 2 is causing c000005 exceptions for me, and others.

What was the fix for c0000005 exceptions

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Posted by: Boredcreations.7314

Boredcreations.7314

Okay, so Windows also updated recently, looking at it as a possible culprit as well. I am going through every possible reason for the rash of c000005 exceptions. May even try a system restore.

What was the fix for c0000005 exceptions

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Posted by: Boredcreations.7314

Boredcreations.7314

I have seen them referenced in my forum searches, but cannot find the specific posts describing the work around for the c0000005 exception crashes. Can somebody please give me the list of fixes?

Thanks in advance

crashing since patch

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Posted by: Boredcreations.7314

Boredcreations.7314

I thought I had fixed my crashing issue but it appears to be back

here is the error report

Crash
Exception: c0000005
Memory at address 00000005 could not be read
App: Gw2.exe
Pid: 4444
Cmdline: -isRelaunch
BaseAddr: 00400000
ProgramId: 101
Build: 15518
When: 2012-09-14T18:17:57Z 2012-09-14T14:17:57-04:00
Uptime: 0 days 0:03:19
Flags: 0

System
Name: PALECZNY-PC
IpAddr: 192.168.0.198
Processors: 4 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)

System Memory
Physical: 5569MB/ 8079MB 68%
Paged: 12742MB/16157MB 78%
Virtual: 2527MB/ 4095MB 61%
Load: 31%
CommitTotal: 3414MB
CommitLimit: 16157MB
CommitPeak: 4726MB
SystemCache: 3317MB
HandleCount: 19953
ProcessCount: 69
ThreadCount: 748

Process Memory
Private: 1319MB
WorkingSet: 959MB
PeakWorkingSet: 986MB
PageFaults: 582832

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

Trace
Pc:00741d7d Fr:3660fdcc Rt:0075065f Arg:00000000 06a060e0 15a18af0 00000004
Pc:0075065f Fr:3660fe78 Rt:00741ff5 Arg:00000000 10917b18 15a18af0 00000000
Pc:00741ff5 Fr:3660feb4 Rt:00680090 Arg:00000003 06f56160 00000000 c0ece05c
Pc:00680090 Fr:3660fed4 Rt:0084f6ab Arg:00000000 00000f34 0000001a 00000001
Pc:0084f6ab Fr:3660fef8 Rt:0085253c Arg:06fc0510 000003b8 00000f34 0067ffa0
Pc:0085253c Fr:3660ff64 Rt:008528f2 Arg:000003b8 06fc0508 000003c4 06c34f10
Pc:008528f2 Fr:3660ff94 Rt:77a79ef2 Arg:00000000 4113b85c 00000000 00000000
Pc:77a79ef2 Fr:3660ffd4 Rt:77a79ec5 Arg:0085c850 00000000 00000000 00000000
Pc:77a79ec5 Fr:3660ffec Rt:00000000 Arg:0085c850 00000000 00000000 00000000

Thread registers
eax=00005ad8 ebx=0f5b41b0 ecx=00000000 edx=00005ad8 esi=00000005 edi=06a06000
eip=00741d7d esp=3660fdbc ebp=3660fdcc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246

ebx-32 0F5B4190 00000000 00000000 00000000 00000000
ebx-16 0F5B41A0 3f800000 00000000 000000b0 0f5b4108
ebx 0 0F5B41B0 0000000d 00000000 00000f28 00000004
ebx
16 0F5B41C0 00000400 00000400 00010000 00000800
ebx+32 0F5B41D0 15a1a270 15a1a270 15a1c270 00000005
ebx+48 0F5B41E0 00000028 0f5b41e4 0f5b41bd 00000005
edi-32 06A05FE0 00000014 09c6a174 09c69600 00000005
edi-16 06A05FF0 00000014 06a05ff4 06a05fe1 00000005
edi 0 06A06000 00000014 09c695b4 09c67e50 00000005
edi
16 06A06010 00000014 09c69f84 09c69640 00000005
edi+32 06A06020 00000014 09c696e4 09c696d0 00000005
edi+48 06A06030 00000014 09c69fb4 09c69560 00000005

Code
00741D5D f4506a00 8bd3e8e8 6dfdff8b c88b4670 .Pj…..m…..Fp
00741D6D 5f0fafc1 5b5e8be5 5dc3cccc cccccccc _…[^..]…….
00741D7D cccccc55 8bec83ec 2853568b f15785f6 …U….(SV..W..
00741D8D 751468da 000000ba c8902c01 b9c0902c u.h…….,….,
00741D9D 01e84dcc f0ff833e 00751a83 7e040074 ..M….>.u..~..t
00741DAD 1468db00 0000bac8 902c01b9 f8912c01 .h…….,….,.

Error Logs
Mem Arena ‘Transient’ capacity exceeded. Attempted alloc category: ‘Cinema Tex’ Size: 65584
Model ‘0×006e1b’: Can’t unlink child ‘0×00df3d’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×006e1b’: Missing anim or fallbacks: ggacharge

DirectX Device Info
VendorId = 0×1002
DeviceId = 0×6818
Version = 8.17.0010.1140
Description = AMD Radeon HD 7800 Series
Compat = 0×00000000
VidMem = 1713 MB

HELP!

May have a fix for crashing issue

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Posted by: Boredcreations.7314

Boredcreations.7314

Windowed mode, frame limiter set to 60, and v sync on.

Not crashing, everything looking good.

I was getting crashes within 15 minutes of each other and a blue screen, despite no issues with memtest, all drivers up to date. So I tried the fix that has worked with other games on other systems, run it in windowed mode.