Showing Posts For Borticus.3672:

Whirling Axe Useless

in Warrior

Posted by: Borticus.3672

Borticus.3672

This ability is specifically designed to be an AOE. You even said yourself that it only outperforms when you’re hitting many targets at once. So use it for that. Seems obvious.

At least we get to pick our targets (everything in melee range). Have you tried using Meteor Shower as an Ele? It seems to go everywhere except where you want it to. =p

This ability is great for what it’s intended for. Maybe even too great.

Personal Story with friend: Progress cooperatively?

in Personal Story

Posted by: Borticus.3672

Borticus.3672

There’s an additional game-breaking error caused by attempting to do a Story Mission with friends. This specifically affects the Battle for Claw Island, but I’m sure there are other cutscene-laden missions with the same issue.

Basically, only the ‘owner’ of the story is allowed to see all of the events unfold. The rest of the party does not see the dialog cutscenes, the ships rising from the sea, nothing. There’s also only one trebuchet to use.

This fact has irrevocably put a bad taste in my mouth regarding one of the most epic adventure missions I’ve yet participated in. I play this game alongside a partner 100% of the time, and yet we’re now penalized with poorly-thought-out mechanics because of this design decision. I thought grouping in an MMO was supposed to be a good thing?

Underwater: #3 attack - Working as Designed?

in Engineer

Posted by: Borticus.3672

Borticus.3672

Sorry, I can’t remember the actual name of the ability right now. It’s the one that you shoot backwards underwater, and then drag the opponent toward you.

Except that that second half doesn’t seem to be working, pretty much at all.

Am I missing something here? What’s the purpose of this ability? I guess it’s nice to have an additional Evade option, but I can’t seem to get the timing right to use it as such, even for that limited use.

So, I guess I have two questions:
1) Does anyone out there actually use this ability effectively, and understand its intended utility?
2) Is there perhaps a dev in the house that can explain how it’s supposed to be used, and whether or not it’s working according to that design?