(edited by Braonie.6127)
Showing Posts For Braonie.6127:
k maybe punish was a wrong word in this context. how about annoying, nuisance, detracting, conflicting focus, nonsynergistic, and a pain. that better?
i was trying to detract from all the opinion based crap and offering an alternative that you seemed to have glossed over. the requirement will most likely be an issue come expansion time. new continents and what not. have a WvW achieve and reward. have a vanilla pve achieve and reward. then an exp 1, 2, etc reward. then maybe have some grand reward for doing all of it. not too different from GW1 if i recall correctly. personally i wouldn’t be too annoyed if WvW was just a piece in the total expolration as long as I was getting recognized for my efforts and trying to see all pve has to offer. heck I may even muster the motivation to go in WvW from time to time.
see i avoided opinion based assumption on what should be. obviously i feel WvW is a separate entity from the pve and lore content. I’m sure more than a fair amount will agree. sure others won’t. you seem to be of the camp who thinks oh I got time and want things to be super hard so most people will say screw this noise, not worth it so I can feel super special awesome. i assume you can see how i view that as some elitist point of view and really not correlating with the GW2 community at large. sure there are lots of people with different point of views so how do we best address all their issues. my suggestion i feel is reasonable and can be accepted by most of the community and address potential future exploration conundrums. feel free to give an alternative that is constructive.
and spending a couple hundred hours exploring isnt hard? seems plenty hard to me considering a lot of real life time constraints. waiting on server rotations to finish the map is not added difficulty its an annoyance and a hindrance and going into an area where a lot of strict pve’ers dont want to go. should they be punished from achieving their desired milestone because they have that much of an aversion to anything pvp? I get that GW1 was the good ol’ days and what not. been there and done that myself. if anything WvW should be considered a different achievement. Think more about the long term of this game. we can be sure there will be expansions and new continents and thus new exploration goals. might as well separate WvW out now and not have to worry about fudging wwith the future exploration requirements come expansion time.
I am all for this too. I just got to the last area in Orr and realized I had to go into the WvWvW lands to get 100% which was my main goal. I have no desire to even set foot in WvWvW its not my thing in the slightest. Its kind of disheartening to the point I don’t want to finish the last area and the personal story on my warrior. I’m sure some would say thats over reacting, but to a fair degree it hinders me playing the way I want to and achieve what I want to achieve. I don’t want to pvp much and I don’t want to be forced into it to complete what I feel is a pve goal. Besides I would just be taking up valuable space in the enternal battle ground and what not trying to get that done and basically leaving my server one man down among a group of people who care about WvWvW