Showing Highly Rated Posts By Bri.8354:

Boss Blitz - The gathering of bad design

in Festival of the Four Winds

Posted by: Bri.8354

Bri.8354

I was hoping ANet would learn from season 1 of the living story and improve upon their game design. Instead it seems they threw together everything they could think of to make this the poorest designed content to date.

Access to the event is poorly restricted, requiring players to spend gold to activate it! Requiring players to spend a general currency to unlock an event of all things is one of the worst methods of restriction. Something far more appropriate would be an event players would need to complete to start it up or having to donate a resource obtain from killing monsters around the arena.

The bosses are damage sponges that repeat the same few actions over and over, providing no challenging mechanics or true risk. Of the few players that are downed they are easily brought back up by surrounding players, and those who die can just waypoint and be back in the fight in 10 seconds.

Rewards for participating are severely lacking. Monster drops are almost non-existent and the bosses don’t even drop a champion bag. Completion rewards are reduced the longer the players take to complete the content when the speed of completion should be enough of an incentive in itself. For bronze completion you’re looking at 2 champion bags and a green. Because of the gold cost of starting up the event you can lose money for taking part in this event.

Please stop nonsense like this.

Inflexible Skin System

in Guild Wars 2 Discussion

Posted by: Bri.8354

Bri.8354

For a game which has its entire end-game progression based around weapon and armor skins, it amazes me on how inflexible dressing up is.

We keep getting barraged with new skin after new skin, but guess what? Many of us are stuck using 1-2 sets because using the new skin either forces us to override our old skins, or buy an entirely new set of equipment.

What if one of the skins I’m using is discontinued? If I transmuted it that skin would be lost forever so I guess the only real option is to get an entirely new piece of equipment. The price of an exotic piece of equipment isn’t bad, but what if you have a rune or sigil which costs over 5 gold? Even worse, what if you need a second ascended item, which we will have armor and weapon versions of soon enough.

Then we have storage space. What if I want 2-3 looks for every equipment stat I have? Suddenly I have multiple storage tabs filled up with skins alone, and that’s only talking about a single character!

We could really use a more flexible system for armor and weapon skins, similar to that used in SPvP.