Showing Posts For BrokenSymmetry.2593:

Question to Guild Wars 1 players

in Guild Wars 2 Discussion

Posted by: BrokenSymmetry.2593

BrokenSymmetry.2593

One of the things I dislike about GW2 that I loved about GW1 was how the class/enemy system worked, namely that enemies would “play by the same rules” as players. For example, if you saw a wolf, and he was level 5, and he used a warrior skill, you knew immediately that wolf was a level 5 warrior, and would have comparable health and skills to a warrior at level 5.

Yes, this is a great point. The enemies “playing by the same rules”, and for the most part using the same skills, was really well-done in GW1. Also, in the laster expansions ArenaNet got really good at smartly composing groups of enemies of different classes (and not just 12 ice imps in a group), which made fighting these groups a lot of fun. That’s all gone in GW2.

Enemies respawn too fast in my personal opinion

in Guild Wars 2 Discussion

Posted by: BrokenSymmetry.2593

BrokenSymmetry.2593

Even if the 90-120 seconds respawn rate works correctly, I still think that it’s much too short. Why is ArenaNet so afraid of giving the players a few minutes’ rest? Why not make the respawn time 5-10 minutes, or even longer, so you never fight the same mobs twice, and have some time to look around? Would it be so bad to occasionally run into an area where a previous player has killed all enemies?

Enemies respawn too fast in my personal opinion

in Guild Wars 2 Discussion

Posted by: BrokenSymmetry.2593

BrokenSymmetry.2593

Yes, for me this is the number one reason why I don’t enjoy the game. In GW1 it was so satisfying to clear a complete zone, and then just run around it, looking at all the sights. In GW2 you never have a moment’s rest to look at the beautiful art.

absurd respawn rates

in Dynamic Events

Posted by: BrokenSymmetry.2593

BrokenSymmetry.2593

Yes, the insane respawn rates are killing this game for me. In GW1 it was so satisfying to clear a zone, and then walk around it, looking at everything. Here, in GW2, there’s never any time to look around, because the respawns will kill you. This really has to be changed…

The Battle for Claw Island - My feedback on a second run through

in Personal Story

Posted by: BrokenSymmetry.2593

BrokenSymmetry.2593

How is it possible that even the first two missions of GW1, from more than 7 years ago, are so much better than this one, Claw Island?

Network Lag [Merged]

in Account & Technical Support

Posted by: BrokenSymmetry.2593

BrokenSymmetry.2593

I’m playing on Piken Square (EU), and since last Tuesday I experience horrendous lag all the time. During fights, the game world freezes every 10 seconds for 3-5 seconds. Other actions, at vendors, or gathering also take at least a few seconds. Game is unplayable for me, whereas before this week everything ran great.