Showing Posts For BurningEmbers.6172:
Hi there . 3 bugs explained here : http://youtu.be/UeziGma2xtM
Don’t care about 3 , but 1 or 2 is critical imo (coz breake engis gameplay)
hehe..developers just dont know how to fix it (coz they know nothing about dynamics variable address ).
A few month ago I suggest to my aid…
Very bad way.
A few years ago Blizz made this system in wow .(then removed a short time later)
It was a lot of solo players(imba one -shoters) with less side.
Now imagine bers riffle engi(stat x2 modifier):
30+k HP, JumpShot deal 15k dmg, discharge opening deal 30k dmg
This engi can kill part of raid from opening.
(edited by BurningEmbers.6172)
dat “Grind Wars 2”..i have no others words -_-
Now no time for WvW or SPVP… only GRIND GRIND and GRIND.
btw:all my friends leaved this game after 3sept. patch
(edited by BurningEmbers.6172)
Hi there. Dear ANET plz fix this annoying bug with kits swap while jumping.
Why i can’t swap kits to weapon in jump ?? But i can swap it with using this button again (toggling kits on/off).
I think this is not hard to fix.
i mean this: http://i036.radikal.ru/1308/27/fc8fd1a94f9b.png
(edited by BurningEmbers.6172)
Hi there. I have some ideas/opinions about gold/reward earning during play time.
Lets compare reward from 2 different playstyle:
First compare the rewards
1)Dynamyc events :
PVE: can quickly farm dynamic events and get 1-1.5+ silver per event
WvW: get 0.5 -1.2 silver per event(but u need more time to complete the event)
2)Dungeons :
PVE: pve have dungeons , and can easy buy 2+ items per day for badges
WvW:have only badges from kills, but no 100% chance of drop, and no autoloot- like PVE badges then you can loose big part of them in blob fights. And support builds have nothing from fights.
3)FOTM:
PVE:easy ascended items earning
WvW: have nothing like FoTM (in WvW maps)
4)Jumping puzzle:
BOTH sides have jumping puzzle
5)Random loot:
PVE: players can get loot from most of killed mobs
WvW: can get random loot with differents chances, but hard to get all bags in ZERG fights. Support build(guarians , etc..) have nothing.
Second lets compare expenses:
1)Food:
BOTH playstyle need’s food.
2)Reparing:
PVE: you die only if you noob or got disconnect in fights then low cost of repairing
WvW:you die regulary in heroic epic battles for the keep or tower ^^ then you need repair armor regulary
3)SIege blueprints:
PVE: ? lol ?
WvW: u need to spend many gold coins to get rams,AC, catas and others. Sometimes u NEED TO SPEND U SKILL POINTS!!! FTW
4)Keep,camp,tower upgrades:
PVE: ? lol ?
WvW: gold spending for keep which be your about 4-5 min
Finally I can say PVE player have unreal advantage in gold farming and item obtaining. And i need to buy GOLD from GOLD resselers. I just have no money for blueprints or food . It’s illegal but i have no other choice.(i dont care about ban coz this game very unbalanced and boring and also overbugged, and first time i leaved this game in last september)
Wishes to developers: stop care about only PVE players, plz do some economic upgraids in WvW game.
Example:
1) Increase money from WvW events.
2)Switch on bags autoloot in WvW
3)Get badges of honor to ALL players near battle(for support builds).
4)Do some legendaries weapons for PVP players.
I saw this http://www.guildwars2-crafting.com/mystic-forge/legendary-weapon-guides/the-predator/
WTF??? big part of ingridients i can get only with PVE
P.S: sorry for my english ^^
(edited by BurningEmbers.6172)
UP!
wtf? 1year from GW2 release and bug not disappeared.
How i can use skill’s when they dont work ?
this is private self-maded server ? (like pirate WOW )
Actualy we need this -_-