Showing Posts For Bxnecrusher.5207:
I repeat again, I would love this to be fixed soon… :/
At least ANet is know of this bug.
There is more to this problem here: https://forum-en.gw2archive.eu/forum/support/bugs/Story-One-Good-Drink-Deserves-Another/first#post4962790
Here they say that someone has been email and has been a confirmed bug.
THANK YOU ANET! Way better then Wow’s blizzard support, it is soo good that they got back to us quickly
:/ I think it is the Svanir NPC’s cause they are walking weird
They would walk somewhere then lag to somewhere close to the original spot…
Same exact problem again…
I tried again and the guard spawned inside of the pen with the gate close and i cant get to him I’m restating it AGAIN
I have that same problem as stated here: https://forum-en.gw2archive.eu/forum/support/bugs/Buged-Story-One-good-drink-deserves-another/first#post4951429
Thank you I think Ill check it out, maybe I need to stay right next to the son as he is calling. But it wont be for a while
I was doing my story of my Norn Necromancer in the “Protect the Sprites” personality, and I got to this part, “One Good Drink Deserves Another,” and the part to “defeat the Sons of Svanir” After releasing the monitors the enemies come out normally, but after I kill all but one who stays “green” or friendly which was the original Son of Svanir that yelled for help and I read up on this and isn’t there the guard supposed to talk to him? Well, anyway, I cannot complete it and I have tried reinstancing but all come to the same result. Please help!