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Bring Back the Desert Borderland!

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Posted by: CHODIMON.9314

CHODIMON.9314

The campaign starts NOW!

The Alpine maps are too small, simple and boring. Please can we have the Desert maps back?

NO, just NO!

Where Are All The Devs?

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Posted by: CHODIMON.9314

CHODIMON.9314

I think they don’t get it.

I believe that the staff’s previous interactions with the community, both in this forum and in the old match-up forum led them to believe the WvW players were loud, crass complainers. I think they don’t take any of the threads posted here seriously because of that.

I think that the flow of new meat (cough players) into WvW masks the steady stream of old dogs leaving. I suspect in terms of player population, WvW has always endured ups and downs. I don’t think there is anybody diligent enough on staff to look at the numbers and go “hmm, all but the 6 top servers lose a ton of people during these tournaments”.

I think that when Anet hears ‘we want new WvW content’, what they think players mean is a new goal to play WvW for, which is partially true. Mistforged weapons are a good example, the top servers are filled to the ears with players fighting tooth and nail for those rewards. I don’t think they see criticism of new (and old) systems as real, due to the previously mentioned ‘they are just meanies’ paradigm.

I think that the sPvP forums get significantly more attention because there is a controllable setting for balance and changes, and the critique that comes back is sometimes -very- wordy, but rarely as rude as the explosions seen on the WvW match-up forums. I don’t think they take us seriously. I don’t think they ever will. I suspect WvW will remain largely unchanged, because the capital we bring in as players is PEANUTS compared to some of the other players I know of with hundreds of dollars in gem store purchases, enormous organized guild events in cities, cosplay sessions, etc.

We don’t bring any water to town. Though I personally was sold on this game with WvW being a major element, I don’t think that has held true for the bigger part of GW2’s population. I see that the RP community was feeling wronged over the changes to wardrobes, and I see not only multiple threads responded to by devs, I see multiple threads made by devs to help remedy the situation. I know beyond a shadow of a doubt each of those upset RPers has a gem store receipt list longer than my arm. They don’t have any motivation to keep me here as a player.

TL;DR: They still have people playing WvW, that means it is ok. The community has been branded as rude and loud, none of the complaints will be heard. Serious WvWers do not usually contribute to the other community aspects of the game to the magnitude that serious non-WvW players do (which is not to insult any WvW guild’s contributions, but compared to what I have seen some of the PvE guilds do…), so there is little reason to appease us.

I just quit recently for SMITE and the only game i have been playing the last few years was guild wars 2…………..i agree that the WVW community is completely overlooked……..the player turnover in WvW makes it so they dont realize that wvw vets are leaving and there will always be a new population of players…….T1 has ques on every map during NA so thats a few hundred during primetime for the highest populated wvw servers so the total count for all wvw servers from EU and NA combined during primetime would be at 5,000ish?? the pve maps combined have 100,000+ players at any given time…… so unfortunately they will always favor the pve side of gw2 sadly……..

Server populations

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Posted by: CHODIMON.9314

CHODIMON.9314

Well i would suggest you research the community of the server you want to join and what type of player you are. TC being the unofficial role playing server for guild wars, we are a very lighthearted community, you will barely ever find a commander yelling at you or the militia, usually it is very optimistic even during rough times……visit different forums and find out what type of community you would like to join and i would suggest to stay at whatever server you pick and get to know your fellow soldiers…

I think WvW needs more updates

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Posted by: CHODIMON.9314

CHODIMON.9314

I believe the reason against merging all maps would be…. Zerging.

Imagine that…unless we got some big changes, it could grow from 80 ppl zergs to 320 ppl zergs… Imagine Vizunah….

Brr… I’m all for merging maps and making them little different, but we need to deal with massive zergs first.

i respectfully disagree, while zerging is inevitable, one gigantic wvw map is better than 4 separate instances of a map, period, also a “que” would mean we would only que up for the complete wvw experience and not just a certain BL or EB. What if you are in a BL and nothing is going down, yet EB has a 80 man que and we cannot join the action for hours…….one big continuous wvw map will cease the map hopping mega zerg mentality………for example if there are 300 ppl attacking stonemist, there will only be about 100 ppl left to defend 3 borderlands worth of territory, it will force the cooperation and communication between several groups at once to hold down large sections of the map.

I think WvW needs more updates

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Posted by: CHODIMON.9314

CHODIMON.9314

*
Redesigning the maps should be lower priority than fixing any of these.

I am kinda with the op on this topic. WvW is currently based on points and the points tick and that’s what makes zerging so attractive. It is easier to just show up at garrison with 40 players drop down 5 sup rams at outer and inner rather then get one of the towers and treb garri to death. A map design similar to EotM where you have to get one objective after another in order to get to the big keep and cant just show up and raise it with 20 omega golems out of nowhere would discourage zerging as you could find yourself pretty fast in a chockepoint situation. Splitting up attacking from different sides etc. more strategic thinking would be required. The moment one side decides to defend in EotM (especially frostreach) most of the zergs are pretty useless. For this you would need a map rework and a bigger map. The OP wrote about merging all the borderlands and eb into one map, which would be a great idea BUT there is one big problem here: the current WvW maps are the biggest one they could have created with the engine (if i remember the prerelease blogpost correctly.) So the current problems with WvW have far deeper roots then ppl might expect (dont forget skill lag !)

I agree with phantom’s points, the towers should protect the keeps, not sitting behind doing nothing. having keeps next to each other doesnt make sense either, a zerg can just rush in and take all 3 in 30 minutes.
See attatchments for a rough sketch of a borderlands idea that would make more sense.
grey is cliffs,
squares are towers,
stars are camps,
pentagons are keeps.

very good job, that’s how i imagine a real "war"field!

i was not going to comment again on this thread but getting so much traffic with so many opinions……
lunoh this statement by you sums it up “the current WvW maps are the biggest one they could have created with the engine (if i remember the prerelease blogpost correctly.) So the current problems with WvW have far deeper roots then ppl might expect”……. this would mean that Anet would have to blow everything up and start from scratch probably……which is for sure not happening so dreaming about a consolidated world where ALL forces are in the same map/world/instance is just not plausible……or possible in this version of guild wars 2…….sigh….

I think WvW needs more updates

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Posted by: CHODIMON.9314

CHODIMON.9314

WAYPOINTS are a joke, a 80 man blob should not be able to get from NORTH CAMP to Hills/Bay at the speed of light if a 10 man group spends 5 mins getting to inner, ru kidding me right now BRO u must be new to this….

If everyone tells you that you are wrong, maybe you should reconsider your point.

maybe……but doesnt change the fact that today was sadly my last day in GW2. I might be back but they are losing their hardcore players to games that reward their dedication….enough said!

I think WvW needs more updates

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Posted by: CHODIMON.9314

CHODIMON.9314

WAYPOINTS are a joke, a 80 man blob should not be able to get from NORTH CAMP to Hills/Bay at the speed of light if a 10 man group spends 5 mins getting to inner, ru kidding me right now BRO u must be new to this….

I think WvW needs more updates

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Posted by: CHODIMON.9314

CHODIMON.9314

GW2 was my first MMO and i loved it because i had never witnessed battles on this scale before where everyone actually matters……but after 2+ years of WvW i think its at a point where there have to be wholesale changes or it will die. Many people i have spoken to are leaving for TESO because they are surprisingly fully committed to their WvW fanbase……but anyways the reason wvw is dying boils down to one reason, the maps are too constricting and the same terrain/structures on each borderland are getting redundant, if all borderlands and EB combined into one large map( ie TESO, planetside 2)…… zerging would be less productive and it would encourage smaller scale battles instead of blob v blob. WAYPOINTS NEED TO BE REMOVED, IF YOU DIE YOU WALK BACK!!! I do understand that anet doesnt have the same financial resources as the elder scrolls franchise to undertake something that massive but sheesh there hasnt even been “talk” or “rumors” about wvw changes, new maps…etc……….accnt bout wxp is the only thing we get after all this time? REALLLY?? The only reason i have been playing Gw2 the last 2 years was because of WvW and it is clear they are not interested in this small minority of players…… ANet is slowly losing their wvw players to other games…like myself……….are we like 1% of the guild wars population or something?

(edited by CHODIMON.9314)