Happening to me as well whenever I try and launch the game, clearing cache does not help
- Crash <—*
Assertion: !transferRejected
File: ..\..\..\Engine\Gr\GrTex2d.cpp(4168)
App: Gw2.exe
Pid: 5564
Cmdline:
BaseAddr: 00360000
ProgramId: 101
Build: 54566
When: 2015-10-26T05:07:18Z 2015-10-25T22:07:18-07:00
Uptime: 0 days 0:00:47
Flags: 0
- System <—*
Name: THALES
IpAddr: 192.168.1.30
Processors: 8 [GenuineIntel:6:10:5]
OSVersion: Windows 6.1 (64 bit)
- System Memory <—*
Physical: 4957MB/12286MB 40%
Paged: 13260MB/24570MB 53%
Virtual: 2222MB/ 4095MB 54%
Load: 59%
CommitTotal: 11310MB
CommitLimit: 24570MB
CommitPeak: 11314MB
SystemCache: 4993MB
HandleCount: 320515
ProcessCount: 117
ThreadCount: 1944
- Process Memory <—*
Private: 1629MB
WorkingSet: 1213MB
PeakWorkingSet: 1213MB
PageFaults: 1070704
- Memory Category Usage (Inclusive) <—*
[Category] [Size(MB)] [Count]
Root 743.56 1186783
VRAM 567.09 24611
Art Assets 397.27 5854
VRAM – Composite Tex 307.57 273
Programmer Data 261.16 229623
Anim Import Models 215.68 439
Anim Import Packfile 215.68 439
Character Models 151.92 3490
Composite Models 117.65 2566
Game 111.67 109638
VRAM – Gr Postproc 103.34 18
Content 96.49 37301
Composite Packfile 88.85 2269
Engine 74.56 88985
Uncategorized 70.64 945001
Collections 55.56 8536
Dictionary 53.64 1184
Gr 52.91 61333
Character Packfile 33.78 328
VRAM – DDI Shader 31.48 20958
VRAM – DirectX Geo Buffers 30.56 1520
Composite Tex 28.67 62
Composite Tex Pool 28.17 61
VRAM – Character Geo 28.06 914
- Memory Category Usage (Exclusive) <—*
[Category] [Size(MB)] [Count]
VRAM – Composite Tex 307.57 273
Anim Import Packfile 215.68 439
VRAM – Gr Postproc 103.34 18
Content 96.49 37301
Composite Packfile 88.85 2269
Uncategorized 70.64 945001
Dictionary 53.64 1184
Gr 38.16 1462
Character Packfile 33.78 328
VRAM – DDI Shader 31.48 20958
VRAM – DirectX Geo Buffers 30.56 1520
Composite Tex Pool 28.17 61
VRAM – Character Geo 28.06 914
Prop Packfile 20.79 248
VRAM – Prop Tex 15.57 542
Archive 11.47 43
VRAM – Gr Img 9.52 7
VRAM – Map Env Tex 8.29 16
VRAM – Gr Shadow 8.00 1
Collide Havok 7.98 5397
Audio FMOD 7.77 348
Audio 5.44 792
Collide 5.42 695
Composite 4.74 644
- Game Context <—*
MapId: 350
Flags: 0×241
ElapsedTime: 00:00:16
- World State <—*
<WorldState BufferCapacity="0" BufferUsed="0" DrawCalls="9" Fps="63" EffectLights="0" Lights="0" Materials="5" Particles="0" Submodels="9" TextureLoadsPending="8" TextureMemory="0" Triangles="18" VerticesSoftwareTransformed="0" VideoMemoryTotal="0" CameraPos="2848.35, -3.41539, -2343.06" CameraFwd="-0.904168, 0.36315, 0.224951" MapName="wZY+N.l0zgm" MapNamespace="KFafF" MapType="Public" MapId="350" MapGuid="736A9851-4201-46A2-8B61-B6DF199DAFB0" PlayerFacing="-0.929774, 0.368131, 0" PlayerPos="2456.55, 153.95, -2165.58" PlayerVelocity="0, 0, 0" />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
- ClientContextThreadProc Thread 0×10a4 <—*
- Trace <—*
Pc:00682156 Fr:080ffb84 Rt:00684d42 Arg:0000001a 00000200 00000400 00000001
Pc:00684d42 Fr:080ffbc0 Rt:00680e1e Arg:00000000 04d86c10 00000010 00000010
Pc:00680e1e Fr:080ffbe0 Rt:006d4ce5 Arg:009a5cc4 080ffc6c 0846dab8 04d87854
Pc:006d4ce5 Fr:080ffc10 Rt:009a812f Arg:3c831246 0081c1c3 04d87810 04d87c60
Pc:009a812f Fr:080ffcb8 Rt:0081a14e Arg:04d87810 00000002 00000002 00000010
Pc:0081a14e Fr:080ffd34 Rt:0081b352 Arg:2ffd17e6 01d10fac 28654e18 00000001
Pc:0081b352 Fr:080ffd74 Rt:00819921 Arg:04bf3d30 063f8048 0066ef58 00000000
Pc:00819921 Fr:080ffd94 Rt:007c03e0 Arg:04bf3d30 28654ea0 00000000 063f8048
Pc:007c03e0 Fr:080ffdcc Rt:007c0508 Arg:00000000 080ffde4 7687337a 063f8048
Pc:007c0508 Fr:080ffdd8 Rt:7687337a Arg:063f8048 080ffe24 774392e2 063f8048
Pc:7687337a Fr:080ffde4 Rt:774392e2 Arg:063f8048 7e6a780c 00000000 00000000
Pc:774392e2 Fr:080ffe24 Rt:774392b5 Arg:007c048c 063f8048 00000000 00000000
Pc:774392b5 Fr:080ffe3c Rt:00000000 Arg:007c048c 063f8048 00000000 00000000
- Thread registers <—*
eax=080ff754 ebx=00000006 ecx=080ffacc edx=00000000 esi=7687585e edi=00000000
eip=00682156 esp=080ffb70 ebp=080ffb84
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246
eax-32 080FF734 00000000 fffffd34 000002e4 fffffd34
eax-16 080FF744 000002cc 00000019 00000000 080ff754
eax 0 080FF754 80000003 00000000 00000000 76e8c42d
eax16 080FF764 00000002 00000002 81d909b0 3f800000
eax+32 080FF774 00000000 3f800000 00000000 00000000
eax+48 080FF784 3c000000 00000000 3f800000 04468c24
ecx-32 080FFAAC 00000000 00000000 00000000 00000000
ecx-16 080FFABC 00000000 00000000 00000000 00000000
ecx 0 080FFACC 80000003 00000000 00000000 76e8c42d
ecx16 080FFADC 00000000 00000000 00000000 3f800000
ecx+32 080FFAEC 00000000 3f800000 00000000 00000000
ecx+48 080FFAFC 3c000000 00000000 3f800000 04468c24
esi-32 7687583C 023a0ae9 90909000 ff8b9090 5dec8b55
esi-16 7687584C 909005eb ff909090 870b9825 90909076
esi 0 7687585C ff8b9090 5dec8b55 909005eb ff909090
esi16 7687586C 870da425 90909076 ff8b9090 6aec8b55
esi+32 7687587C 10458d00 1075ff50 ff0c75ff f4e80875
esi+48 7687588C 85ffffe5 8b0774c0 c25d1045 c883000c
- Code <—*
00682136 2c8b4e14 e8114600 00837dfc 008bf874 ,.N…F…}….t
00682146 14684810 0000ba68 952c01b9 f8a32c01 .hH….h.,….,.
00682156 e8254bff ff85ff74 178bcee8 baedffff .%K….t……..
00682166 8b4e14e8 82fdffff 5f5e8be5 5dc21400 .N……^..]…
00682176 f6460801 75146854 100000ba 68952c01 .F..u.hT….h.,.
00682186 b90ca42c 01e8f04a ffff5f5e 8be55dc2 …,…J..^..].
- Stack <—*
080FFB70 0068215b 00001048 0846e010 7abcaeec [!h.H…..F….z
080FFB80 00000001 080ffbc0 00684d42 0000001a ……..BMh…..
080FFB90 00000200 00000400 00000001 00000001 …………….
080FFBA0 00000000 7abcaeec 00000006 00680186 …….z……h.
080FFBB0 0846e010 7abcac80 7abcaeec 2e3e8390 ..F….z…z..>.
080FFBC0 080ffbe0 00680e1e 00000000 04d86c10 ……h……l..
080FFBD0 00000010 00000010 0846e010 00000001 ……….F…..
080FFBE0 080ffc10 006d4ce5 009a5cc4 080ffc6c …..Lm..\..l…
080FFBF0 0846dab8 04d87854 3c83126f 3c831246 ..F.Tx..o..<F..<
080FFC00 3c831246 3c831246 3c83126f 3c83126f F..<F..<o..<o..<
080FFC10 080ffcb8 009a812f 3c831246 0081c1c3 …./…F..<….
080FFC20 04d87810 04d87c60 00000001 00000002 .×..`|……….
080FFC30 00000002 00000010 080ffc50 080ffc58 ……..P…X…
080FFC40 04d87c60 00000002 080ffd20 0000000c `|…… …….
080FFC50 00000000 0846dac8 00000000 04d87854 ……F…..Tx..
080FFC60 00000001 04d87810 080ffca8 0846dac4 …..×........F.
080FFC70 04d8784d 007dab67 04d87b8c 0081c523 Mx..g.}..{..#…
080FFC80 04d87810 00000000 00000000 080ffcb8 .×..............
080FFC90 080ffcd0 0081a7ef 04d87810 01365e57 …......×..W^6.
080FFCA0 00000001 04d87b58 00000000 080ffcac ….X{……….
080FFCB0 080ffcad 28654fd4 080ffd34 0081a14e …..Oe(4…N…
080FFCC0 04d87810 00000002 00000002 00000010 .×..............
080FFCD0 080ffd20 04d87c60 063f8048 00000001 …`|..H.?…..
080FFCE0 01365e57 3df88790 0000000e 00000000 W^6….=……..
080FFCF0 7741fddd 76e93bdb 00000000 76e93c07 ..Aw.;.v…..<.v
080FFD00 2e91899d 00000001 0000000a 063f8048 …………H.?.
080FFD10 00000024 00000001 00000000 00000000 $……………
080FFD20 2ffd17e6 01d10fac 01365e57 00000010 …/….W^6…..
080FFD30 28654e58 080ffd74 0081b352 2ffd17e6 XNe(t…R……/
080FFD40 01d10fac 28654e18 00000001 01365e57 …..Ne(….W^6.
080FFD50 063f8048 00000001 80000003 080ffd44 H.?………D…
080FFD60 080ff318 080ffdbc 007c0720 2106d1ac …….. .|….!
080FFD70 00000000 080ffd94 00819921 04bf3d30 ……..!…0=..
080FFD80 063f8048 0066ef58 00000000 063f8048 H.?.X.f…..H.?.
080FFD90 00000000 080ffdcc 007c03e0 04bf3d30 ……….|.0=..
080FFDA0 28654ea0 00000000 063f8048 063f8048 .Ne(….H.?.H.?.
080FFDB0 063f8048 080ffda0 007c5353 080ffe14 H.?…..SS|…..
080FFDC0 007c0720 2106fdd4 00000000 080ffdd8 .|….!……..
080FFDD0 007c0508 00000000 080ffde4 7687337a ..|………z3.v
080FFDE0 063f8048 080ffe24 774392e2 063f8048 H.?.$…..CwH.?.
080FFDF0 7e6a780c 00000000 00000000 063f8048 .xj~……..H.?.
080FFE00 00000000 00000000 00000000 080ffdf0 …………….
080FFE10 00000000 ffffffff 77471a05 012743b8 ……….Gw.C’.
080FFE20 00000000 080ffe3c 774392b5 007c048c ….<…..Cw..|.
080FFE30 063f8048 00000000 00000000 00000000 H.?………….
080FFE40 00000000 007c048c 063f8048 00000000 ……|.H.?…..
080FFE50 00000000 00000000 00000000 00000000 …………….
080FFE60 00000000 00000000 00000000 00000000 …………….
080FFE70 00000000 00000000 00000000 00000000 …………….
080FFE80 00000000 00000000 00000000 00000000 …………….
080FFE90 00000000 00000000 00000000 00000000 …………….
080FFEA0 00000000 00000000 00000000 00000000 …………….
080FFEB0 00000000 00000000 00000000 00000000 …………….
080FFEC0 00000000 00000000 00000000 00000000 …………….
080FFED0 00000000 00000000 00000000 00000000 …………….
080FFEE0 00000000 00000000 00000000 00000000 …………….
080FFEF0 00000000 00000000 00000000 00000000 …………….
080FFF00 00000000 00000000 00000000 00000000 …………….
080FFF10 00000000 00000000 00000000 00000000 …………….
080FFF20 00000000 00000000 00000000 00000000 …………….
080FFF30 00000000 00000000 00000000 00000000 …………….
080FFF40 00000000 00000000 00000000 00000000 …………….
080FFF50 00000000 00000000 00000000 00000000 …………….
080FFF60 00000000 00000000 00000000 00000000 …………….
- Error Logs <—*
Content is referencing a propID that doesn’t exist propId=‘1543321963280342662’
Content is referencing a propID that doesn’t exist propId=‘1543321885970931329’
Content is referencing a propID that doesn’t exist propId=‘1543321529488645762’
Texture missing mip chain: 0×00ecaf
Debug token ‘0×266fa’: Lightning ran out of space for new bolts.
Texture ‘0×03539b’ dimensions too small
Loading ‘0×03539b’ texture failed
Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
Texture decode failed.
Loading ‘0×01c919’ texture failed
- DirectX Device Info <—*
VendorId = 0×1002
DeviceId = 0×6898
Version = 8.17.0010.1404
Description = AMD Radeon HD 5800 Series
Compat = 0×00000000
VidMem = 4095 MB