Showing Posts For Callidor.4015:

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: Callidor.4015

Callidor.4015

Massive improvement!

Dynamic Event deminishing returns too stringent

in Dynamic Events

Posted by: Callidor.4015

Callidor.4015

huh… actually this isn’t so bad as everyone’s making it out to be. Was able to do just over 3 cycles of straits DE chain before I hit this snag. Which makes me feel people who are saying it’s less than that had probably just left an event chain in some other part of the game or lost track of time or are over-exaggerating. So.. that was roughly 20-30 or so events I did, the only breaks I had in between were for travelling to the next one. If I had gone off to get a few vistas or skill points or poi’s in this zone during this I imagine it would have occured later or not at all.

Which would suggest to me it’s not just to vaguely prevent bots from benefiting so much, possibly it’s also to slow down the rate at which people level, which was ironic as I had intended to use straits DE cycle to get my 70 guardian to 80 (which I’d heard about when i was leveling my first toon I’m just not as motivated to level this one by exploration). Which of course hurts Karma farmers, but there must be other ways to farm this? I wouldn’t know, I couldn’t give a flying ratskitten about karma. lol. And even if there isn’t, is there nothing in this game besides events that could be done for 20 or so minutes (or however long) until the DR passes?

Guild wars 1 used to have hourly messages saying “You have been on for X amount of hours, please take a break” If I hit these diminishing returns again, I will take it in the same way I took those reminders and will, y’know, take a break as I’ve no doubt been staring at my PC screen for ages anyway.

Yeah, I’ve been doing all the events I’ve encountered for about an hour or so. I started out at 76 karma per event, then it actually went up to 84, I think. I’m lvl 43, and scaled down considerably since I’m doing the norn starting area for the first time.

Am I just not doing enough events to encounter the DR? Or does it only happen in high lvl areas? If it’s the case that I’m just not doing enough events to run up against the DR, then I think it’s probably a problem I’ll never actually encounter. But then again I play pretty casually.

Dynamic Event deminishing returns too stringent

in Dynamic Events

Posted by: Callidor.4015

Callidor.4015

Did Anet even announce this adjustment anywhere in any of their patch notes? From what I’ve gathered reading these threads, this is a recent change, but I haven’t seen any official word about when it was implemented, how exactly it’s supposed to work, or the devs’ rationale for implementing it (although the common assumption seems to be that it’s an anti-botting measure).

My main is only lvl 43 and I haven’t been paying too much attention to the specific amounts of xp, karma, and coin I receive at the end of DEs. Mostly I’ve just been participating in events for fun, using found-gear with occasional TP purchases, assuming that I would spend these rewards at higher levels. Had it not been for all these complaints, I doubt I would have even noticed this issue, so it’s really bothering me that I can’t find anything from any Anet source about it.

Pets: Working as Intended or a Bug?

in Ranger

Posted by: Callidor.4015

Callidor.4015

This is obviously intentional. Your pet is a class mechanic and thus an extension of your character. It’s no less reasonable for you to get xp and loot off mobs that you kill with your pet than it is for you to get xp and loot off mobs that you kill with your bow.

Pets and a Lack of F2 Responsiveness

in Ranger

Posted by: Callidor.4015

Callidor.4015

After the most recent patch, this issue seems to me to be completely fixed. Thanks, devs!