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Racial Utility Skills - Useful or useless?

in Guild Wars 2 Discussion

Posted by: Cane.3571

Cane.3571

Dear Anet

Since it is such an utter shame that racial skills don’t see the light of day, we decided to chip in and give our 2 cents.

This solution is taking into account the facts that you don’t want racial skills to be stronger then normal skills and that you don’t want to favor any race.

Remove all but 2 elite racial skills from the game.
Give each race a transform (bear, golem suit, charr battle outfit?, tree monster something, an avatar) and a summon (golem, snowleopard, warband, sylvan hound, hounds of balthazar)
Then make them all do the exact same thing, with the same stats – but viable.
And disable the skills in the places where you don’t want them active (wvw, pvp, raids, dungeons, fractals)

It is such cool lore, some of the animations are brilliant, it is a real shame that it’s silly to use’m. Espcially the norn, where GW1 set’m up as being complete beasts in bearform, yet there are none to be seen.

We hope this can help in any way.
And thank you for this great game.