Showing Posts For Cantspel.3162:
It can heal you if you use it right before death-shroud falls off naturally (not if you cancel it). Meaning you need to use it at around 5% life force, it will keep channeling the skill when death-shroud falls off.
This might be a bug though, not sure?
I use the dagger all the time…. though… I typically have 6 minions toting behind me which tends to help the survivability issue (30 in death).
I use it to survive or help my minions survive (Minion master spec). Grab the 10 point trait in blood that heals when you use the 4th slot skill and you can keep your minions up a good bit longer. The nice thing about death shroud is that you can use it at any time, even if you are dazed, stunned, falling, doesn’t matter. I use it all the time to mitigate damage when I see it coming.
I’ve tried making a few death shroud builds as a kind of berserk style play. It was underwhelming at best in that regard. However as a survival skill, it’s unbelievable.
Am I the only one who thinks not being able to use flesh golem underwater is stupid? I know you used to be able to during one of the beta events. The fact it puts the minion on cooldown even if i just dip in the water for .5 seconds on accident is extremely annoying. I don’t see why I should have to avoid water like it’s a plague as a minion master….