Showing Posts For Carbonights.9432:

Superior Sigil of Battle on Offhand

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Posted by: Carbonights.9432

Carbonights.9432

This is with no other ‘on weaponswap’ sigils.

All I have is Superior Sigil of Battle on WH, Sigil of Earth on my Axe, and Sigil of Blood or Fire on my other weapon.

Superior Sigil of Battle on Offhand

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Posted by: Carbonights.9432

Carbonights.9432

Does this not work for anyone else?

Is it supposed to work? I have one on my Warhorn but I don’t seem to get the stacks of might.

Skirmish Traits for Ranger don't make sense

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Posted by: Carbonights.9432

Carbonights.9432

I actually like it being in the Skirmisher line, since I run a trap build, and I use other skills in Wilderness Survival (Bark Skin, Offhand Improvement).

Healing Spring

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Posted by: Carbonights.9432

Carbonights.9432

It’s also my only choice of condition removal as a trap Ranger, so, I do see the value. I just wish it had a bit higher potential for total healing.

Opinions on entangle? On spirit of nature renewal?

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Posted by: Carbonights.9432

Carbonights.9432

The real choices for Elites are RaO or Entangle.

I’m a movespeed junkie so I go with RaO.

Healing Spring

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Posted by: Carbonights.9432

Carbonights.9432

This sort of makes me feel that Healing Spring isn’t as good of a heal as I originally thought it to be.

Troll Unguent gives a far more powerful heal, even if you factor in the full duration of standing in the Spring (which isn’t all that likely to happen).

Sword Changes.

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Posted by: Carbonights.9432

Carbonights.9432

I’d like for #3 to be a ‘controllable’ roll.

One you start the evade, you can move your arrow keys to control where you roll to, then after a certain amount of time you’ll slash. You could also hit the key again early to do the slash early, or even give it an entirely different function.

The problem I find with #3 is… The enemy is almost never hit by it. You roll somewhere awkward and then miss the enemy. If it was controlled, whether you hit or not would be decided by skill.

Your Weapon Combinations? The Popular Choices?

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Posted by: Carbonights.9432

Carbonights.9432

I have a build that’s not very specific to any weapon in general (except offhands, since I take the offhand trait).

My of my setups look something like this.

(Axe, Sword)/WH

And

(SB, LB, GS) Or another set of one handed weapons, so… (Axe, Sword)/(Torch, Dagger).

I always have a Warhorn on, no matter what. Call of the Wild is just TOO DELICIOUS to give up.

Healing Spring

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Posted by: Carbonights.9432

Carbonights.9432

How does the regen for this skill actually pan out? Is the number listed next to the regen the total amount it would heal if someone sat in the Healing Spring for the entire duration?

Immobilize Bug

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Posted by: Carbonights.9432

Carbonights.9432

I don’t have any proof or screenshots since it’d be hard to capture unless it was a video, but I have a problem where I’ll be Immobilized by something, and even after the regular duration of the immobilize has faded I still can’t move.

I can’t dodge, move forward, or do anything but use skills. The only thing that breaks me out of this problem is using a skill that forcible moves your character, like Lightning Reflexes.

Does anyone else have this problem? It’s extremely annoying in WvW…