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Random brainstorming during offtime

in Necromancer

Posted by: Celphos.5946

Celphos.5946

Large clump sum of offtime inbetween classes, decided to brainstorm a necro spvp build around dagger/focus + staff and DS.

http://gw2skills.net/editor/?fQEQNBmQDbkRrWvSzVjePBIVwaoH7KtzUPKnd0B;T0Ag0CnoqxUjoGbNuak1syYAy5jtIvRA

Any thoughts or improvments? Looking forward to testing giving this build a spin later this week when I have time to commit to playing at all.

Lets see your Necromancers/Reapers!

in Necromancer

Posted by: Celphos.5946

Celphos.5946

W.I.P

My Necromancer. Oh how much I love her. ^^,

EU Gandara

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Rewards as incentive is a community issue, not developer

in Guild Wars 2 Discussion

Posted by: Celphos.5946

Celphos.5946

How I see it;

I payed 60€ for a game. And there is much more content available then 60€ would get me in other games. So its a good deal.

I can play on-and-off and never really fall behind others statwise, either in pve OR pvp. This im really happy about since its refreshing to take breaks and come back and still feel you’ve lost nothing. I did this multiple times playing Guild Wars 1. Id play for a few months/weeks then go devote time to other things and then come back and continue where I left off. While playing game-that-must-not-be-mentioned I also took breaks for other things in life and when I came back I was always behind the majority and this lead me to grind gear just to be on level with others. The lack importance of stats is awsome in Guild Wars 2, this way I dont HAVE to grind for gear just to be on level with others.

And having played Guild Wars 1, I find even the cosmetic grind is not overwhelming or tedious….

I lost my train of thought… well anyway just my 2 cents :P

EDIT: so if you dont enjoy this game by all means go to a game you do enjoy. Anet has an amazing philosophy in game development that I really enjoy. I mean they even froze the sales of gw2 until they could get the servers stable for the players already in the game. That action really speaks for itself.

(edited by Celphos.5946)