Showing Posts For Cercetas.5823:
Oh man, I can proudly admitt, the Halloween time was the best time, I ever had in GW2!
Climbing the clocktower, in the night of patchday, after 4 hours of restless trying felt so great!
Even after that, the fun just continued, doing all the hunting doors, mining candy corn nodes – even speculation for candycorn afterwards :-)) -
The labyrinth also felt like a complete new undead world, with waiting for the boss to spawn and doing worthwhile all the events that spread around the map.
Also the pvp minigame was quite enjoyable….
The hype for the Madking cutscene and the dungeon afterwards (that didnt took so long to complete – which i greatly appreciated) also was really nice, with a small chance of making some cash.
GJ on that Arenanet, hope this year will continue like that.
I would really like to see a statement from Arenanet.
Either its bugged like hell, or we are just doing it wrong or missunderstanding the complete achievement.
I did the 16 other achievements and this one is still open.
I would really like to know, if I should try it in my limited spare time or just to wait for a fix and do something else worthwhile.
I dont want to express the negativity of the dungeon or something similiar. I really like the whole boss mechanics and the design.
My first attempt was directly 2 hours after patch launch, I have done it with a pug in approx. ~3 hours, that was a very nice experience.
Race: Charr
Class: Warrior
Gender: Male
Item: Every Mainhand Weapon (Sword, Axe, Mace)
This issue appears when running with a drawn weapon, it looks like his mainhand weapon is falling out of hand. (mainhand only)
After running the mainhandweapon pushes itself maybe 20-30cm more in front.