Showing Posts For Chairmanxyz.3156:

Game Updates: Traits

in Guild Wars 2 Discussion

Posted by: Chairmanxyz.3156

Chairmanxyz.3156

I must say, this part of the update really upset me. I was originally a pre-purchaser of the game due to the fact that I was truly very excited to play this at first, but then I realized how slow and tedious it felt after the first week or so and left it for about 6+months. I just got back into it about a week ago to find the game feeling completely refreshed and fun again. I was leveling relatively quickly and everything felt good. I loved being able to increase my strengths ever so slightly every level with the one skill point you were given and it was a very simple, straightforward system.

Now you guys roll out an update which has completely destroyed the ease of leveling and playing through this game. I had over 35 traits on my level 45 character with specking into every tree. Now I only get 4 traits which only allows me to speck into 4 trees at the most basic level. So essentially all the bonuses I was sporting before the update are now inaccessible because I don’t have enough points. How is that at all fair or balanced? People learn to play with their build based on the bonuses that they’ve chosen and now I feel all messed up and much weaker because I do not have access to all the bonuses I had before. You should have at the very least extended the grandfathering to traits as well so that you wouldn’t mess up people who hadn’t already reached 80. Now the game is loads more difficult and I feel cheated of my time and effort that I spent specking myself out the way I wanted to play.

I hope you take these issues into consideration and perhaps roll back to the perfectly function system the game had before or at least give players who had characters before the update more points so that we can get back the skills we already had before the update.

(edited by Chairmanxyz.3156)