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MMO's need a grind but not for fluff

in Guild Wars 2 Discussion

Posted by: Cheesemaster.2678

Cheesemaster.2678

Pilusilm.5682

GW2 is like communism where everyone is supposed to be equal and see how communism turned out to be. Not so great.

Yeah. That’s what many players are feeling now. Among my friends who used to love this game even before released, many of them start to become inactive because there’s no progression for our characters. There’s no point breeding our role-play characters.

It’s just like N.Korea. When everyone is too equal, no one wants to make effort. Since doctors and cleaners earn the same, who wants to study hard and make effort in life? People have no goals and achievements. In mmorpg context, real dedicated mmorpg’ers lose motivation to play. They found it less fun because there’s no solid goals and reasons to play more than casual players since there’s no such things as growth and promotions.

Naoko.7096

In reality, you don’t see a martial artist who train much harder than other casual trainees yet still having the same strength and level as the rest.

This is the dumbest analogy I’ve ever seen. Time spent practicing a certain skill does not equate time spent attaining a certain gear.

If you were to articulate your logic correctly, your analogy would be along the lines of “a boxer gets better by spending time to get a better pair of boxing gloves,” instead of “a boxer gets better better by spending tome to practice.”

It’s genre is mmo rpg. Not mmo pvp or mmo player game.
Your analogy only applies if it’s a mmo pvp like counterstrike or other multi-player games where player skills are 100% and clothes or such as just cosmetics. Why mmopvp? It’s a massive online player game where you don’t role-play and breed a character. The game genre is labelled as massive online role playing game. Role play = You role play an avatar that’s not you. You breed it. You grow it. You put dedication to it for several years.

In rpg, game avatars are used as character growth and evolution.
In gw2, all game avatars are “equal” and no developments for the dedicated ones.
It’s very much like Pilusilm.5682 said, gw2 is like communism in the world of mmorpgs.

GW2 shouldn’t call itself mmorpg in the first place to mislead real mmorpg’ers.
Mmopvp or mmopg is the real genre of this game.

Completely agree with this. Any real RPG fan (pen and paper or otherwise) should know the excitement of growing and progressing a character, that is where the real fun lies. Not in aimless content for no reason. You experience the content to grow your character, not to get costumes that make you look prettier. Grinding for costumes that make you look prettier sounds pretty carebear to me.

To call this an mmorpg would be very misleading i agree. RPG is also about story and character building, but progressing through the story is what builds your character and rewards him (with better loot stats magic etc.). Thats what RPG’s are supposed to be all about , progressing a fictional character to the point where he is almighty and all powerful sounds like fun to me

MMO's need a grind but not for fluff

in Guild Wars 2 Discussion

Posted by: Cheesemaster.2678

Cheesemaster.2678

I am starting to get the feeling that this is more of a carebear version of a real MMO, suited for very casual and non competitive players.

Non competitive? LOL, you are funny.

You think competition stems from having better gear? As that is what your last comment indicates. That is ridiculous. Competition stems from skill and GW2 provides the perfect environment for skill based competition.

Also, define casual please. Because it seems you define casual as someone who enjoys a skill based game.

See this is where your wrong, and how you can tell apart people who where competitive in other mmo’s. In other mmo’s part of the competition is the gear grind, but any competitive player would also know that in the end they will all end up with basically the same gear with some stat variation based on preferences anyways. The real competition in a game like wow stems from PVE, and trust me the competition for worlds 1st second thirds, server first second and thirds region first second and thirds is more competitive than anything in guild wars could ever hope to be.

I dont play wow anymore, but i know this from past experience of just trying to get server firsts, forget about region and world those guys where just on another level. As for PVP any “competitive” player that spends a few hours a day honing skill and gear will gain gear at a similair rate to other players as competitive as he is. For arena you are matched based on your arena points so you will have gear that is the same as others. Whether you are really good or really bad you will for the most part be ranked with people with similair pvp gear to you, players with better gear quickly shoot up through the ranks and level out at a place where players have similair gear, unless they are bad then they end up in a place where their skill +gear = similair.

Anyways my point is that , to say that competition doesnt stem from better gear is silly, because getting better gear is a competition in itself. If your just going for welfare epics from last season, then who cares anyways your behind the curve and blizzard ( for instance) is giving you a way to catch up.

I agree that this game wants you to rely solely on skill, but i dont agree that other games (such as wow) only require time and gear, and no skill. WoW PVE and to a certain extent arena pvp have some of the most cutthroat competition on the market. Most extremely competitive pro gamers have left gw2 already because it just simply doesnt have enough there to hold their interest, even anet admits this is a game for casuals, so dont try and make it out to be a game that is competitive above all else when it is really casual above all else.