I am also sad to see this trait go. As a dagger zerk necro, this trait has always given me a bit of toughness (letting me get some healing out of it too) well needed to help take my lower leveled inexperienced guildies though dungeons whilst still dealing decent dmg. The increased dmg from poisoned sounds great but not useful for my preferred play style. While not a popular build, it was super fun to play. I’m sad to have to let go of this build for more ‘recognized’/popular builds. :’(