Showing Highly Rated Posts By Christos de Soufre.3802:

120-130 people in VoIP to kill Tequatl

in Tequatl Rising

Posted by: Christos de Soufre.3802

Christos de Soufre.3802

Wait a week for a general strategy to form and for people to understand the fight. If it’s still too “hard” at that point, then consider nerfing it.

People thought AC and CoF were too hard and begged for nerfs. Didn’t happen, still turned out easy/farmable by the general population.

Chris “Dawnheart” Aerinoh — Revenant, Guardian — Blackgate

(edited by Christos de Soufre.3802)

[WvW/PvE] The "Healway" Guardian

in Guardian

Posted by: Christos de Soufre.3802

Christos de Soufre.3802

One of the major selling points of this build is the ability to dodge so often, giving you constant evasions and healing, so it’s my opinion that anything besides superior energy would hurt the build pretty badly.

On paper, that stat allotment is more efficient, but it’s assuming 25 stacks of Life. I also have to account for ascended rings which offer no custom gem slot.

However, the biggest thing is the reliance on a full or near-full stack of Life to cover for the loss through gear. 250 healing power is a big blow, no lie. Sure, it’d be great when you had a full stack, but how often will that happen unless you’re running in a zerg?

Good points though. I’ve been meaning to look into reworking the build a bit without it having to rely on a stackable sigil. This is something I can use.

Edit: I don’t change too much for dungeons. I’ll swap to the consecration trait and run WoR for a lot of stuff, but any little changes really depend on the dungeon. I’ve actually taken to running glass cannon builds in PvE though. It’s just faster as long as you don’t get hit.

Chris “Dawnheart” Aerinoh — Revenant, Guardian — Blackgate

(edited by Christos de Soufre.3802)