Showing Posts For ChubbinAintEazy.2058:
One thing that has always disappointed me about the Thief is how lackluster P/P is. I was excited to use a gunslinger class but all it really involves is spamming 3 really not using anything else. I don’t really think it’s a matter of damage that turns a lot of people off from P/P, it’s because 1) how boring the playstyle is and 2) how ineffective it is in most PvE situations since it has no way of dealing AoE damage.
Here are what I think could help these problems
1) I, and I believe most, play the thief for it’s mobility and stealth aspects which P/P has none of in it’s first 5 skills. I think if skill 5 laid down the combo field AND stealthed the user you could make more use out of the main hand pistols steath ability and make for more tactical play being able to use stealth.
Also I don’t think many people actually use skill #2 on pistol. It could be changed to some sort of shadow step (though I can’t think of any skills involving a shadowstep that could be unique and balanced that aren’t just a rehash of the Shortbow’s #5 skill)
2) To give pistol the AoE, skill #2 could also be changed to a sort cone skill shot (like Grave’s Buckshot or Ashe’s volley in LoL).
I really hope you at ArenaNet consider some of these ideas if only to satisfy us P/P “gunslingers” out there.