Showing Posts For Cirrus.8357:
This isn’t new, the clutter in WvW even with culling was messy.
One big BIG thing they should be doing is scaling the tag based upon distance. Right now it doesn’t matter if a player is 10m or 100m away the text is the same size… scaling the text size down based upon range would get rid of so much of that clutter straight away, as well as giving you the immediate visual information in team fights of the ranges of what is around you.
Secondly. This game shows the tags of pets/neutrals. Got to go.
Then a variety of customization would be nice for disabling titles/guildnames etc.
Both of these, so much. Scaling tags would help so much and getting rid of pet tag clutter too.
Surpisingly for me, I’ve experienced the opposite.
Before the patch I used to have an insane amount of skill lag in fights making WvW almost unplayable most of the time for me.
I was kind of both dreading and looking forward to the culling fix and to my surprise I have been in some of the biggest fights i’ve ever been in today and only experience a lot of skill lag in one of them.
The rest of the fights i have been in today have had very minimal lag for me and have been a big improvement on my gameplay experience before the patch.