Showing Posts For ClockRhythmEcho.1395:
So here’s what you’re saying:
The people on your server don’t want to play unless they’re winning:
“servers that are loseing and keep loseing will lose morale and will not want to play”
And your solution is: ‘Enemy servers are not allowed to play unless my server wants to play.’
Which, if we follow your logic, means:
1. ‘We don’t want to play because we lose.’
2. ‘You don’t get to play if we don’t want to play.’
3. ‘You don’t get to play because you win.’
And ultimately, that means your logic works out to:
‘The more you win, the less you’re allowed to play.’
Which would effectively discourage people from winning.
Great idea.