- Marcus Aurelius
Showing Posts For CoffeeMug.9540:
- Marcus Aurelius
Chris, I was wondering if you would comment on my suggestion for using Twilight Arbor Forward Up as a Fractal Shard earlier in the CDI discussion.
- Marcus Aurelius
This is a proposal written by Nike (the leader of DnT, not the other Nike who is posting in this thread) who can’t post because of his temp ban for the forum.
Proposal Overview
To bring back Twilight Arbor Forward Up Dungeon Path (or a shortened version thereof) as a Fractal Shard in order to utilize content that is no longer in the game (but quite popular among the dungeon community) in order to make Fractals more interesting and fun. This dungeon path can be used the same way the Molten Facility and Aetherblade Retreat were, a chance to relive temporary content. This can be a replacement for Underground Facility that will both be skill testing and more popular than UF
Goal of Proposal
- To bring back the best path of Twilight Arbor to the game
- To solve the problem of removing/modifying Underground Facility without having less content than we had before
- Adding a third tier shard whose completion time will be comparable to the others
Proposal Functionality
The Fractals were promised to be a place to relive temporary content from the game, and no temporary content is more beloved by the end game PvE community than Twilight Arbor Forward Up. It was the correct balance of time, challenge and fun. The end boss, as maligned as it was by a segment of inexperienced players, presented a good lesson in how to improve and succeed in PvE instances. With a slight modification (spiders despawning after a wipe) it would be perfectly fair encounter. Additionally, the water fountain and bee swarm puzzle is well constructed. Last but not least, the Vivenna fight is one of the best, most dynamic and challenging boss fights in the original dungeons outside of Arah.
Implementation: Begin the Shard in the room after the six archers have been killed and the group would pick whether to go up for forward, have the up door be open and forward closed. Continue the remainder of the dungeon path as originally constructed. Modify the last boss to have the spiders despawn in case of a wipe, and have his shake/spider summoning attack be an Agony attack. If it is reflected or blocked the group does not spawn spiders (as before) and additionally does not get hit by agony.
Associated Risks
- Masochists who actually like the Dredge fractal get upset that the Dredge was removed for a wholly superior experience.
- Players complain that Vivenna/Oakheart/Bee Puzzle are too hard. Clearly anyone who is progressing to high level fractals should be good enough to handle a dungeon path from a normal dungeon. A de-tuned version for lower levels could obviously be created.
- Marcus Aurelius
In regard to Fractals, there has been a large bugs and issues compilation thread that was posted in the Fractured subforums about three and a half months ago. It would be greatly appreciated if you took the time to read it.
https://forum-en.gw2archive.eu/forum/archive/fractured/Summary-of-Fractal-Issues-and-Bugs/
- Marcus Aurelius
Could I put in a request? I’d like to see what ya’ll could do with 5 engineers.
That is on the to do list later on, before the March Balance patch.
- Marcus Aurelius
To be fair, 30 minutes is not a very impressive time for CoE P3 even for a casual “speedclear” group and I believe 5 elementalists would be able to pull off a much faster runs with optimal builds and strategies. :p
It’s the first time we tried this together. I wasn’t expecting much, since I’m still new to COE
Fair enough, guess its a good first attempt.
- Marcus Aurelius
To be fair, 30 minutes is not a very impressive time for CoE P3 even for a casual “speedclear” group and I believe 5 elementalists would be able to pull off a much faster runs with optimal builds and strategies. :p
- Marcus Aurelius
I was asked to include “Sorry Dub”.
Fancy RNG at Phase 3, grats on taking the Guardian record for Giganticus Lupicus for now :p
- Marcus Aurelius
Gandalf got nothing on this.
- Marcus Aurelius
I got nothing, post away.
- Marcus Aurelius
That was a great reset night everyone, I was very surprised by how hard CD fought in their borderlands and earlier this reset, hopefully you keep up the effort all week long!
- Marcus Aurelius
Last Updated – 3/24 at 7:56PM Server Time
- Marcus Aurelius
(edited by CoffeeMug.9540)
Here’s to another fun week of this matchup, good luck everyone!
Oh, for anyone who ask why is this a Q/A, easier to display scoreboard for everyone via Answers.
- Marcus Aurelius
(edited by CoffeeMug.9540)
Noticed the lack of a thread for this week’s matchup so I guess I have to start it, good luck everyone!
Also don’t forget to read https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/WvW-sub-forum-rules-reminder/first#post1185925
- Marcus Aurelius
(edited by CoffeeMug.9540)
Hopefully it won’t get locked like last week and good luck everyone! Also please try to keep this thread civil.
- Marcus Aurelius
(edited by CoffeeMug.9540)
I love the jumping puzzle, only took me 2 tries, so much less gut wrenchingly frustrating than say Clocktower.
- Marcus Aurelius
Yak’s Bend has a tendency to go “kitten it” when we start losing and just go off to do other things furthering the gap. Hopefully next week won’t be the case if it gets competitive.
- Marcus Aurelius
Ugghh, just what we need, more hostility against eachother’s worlds, good job provoking the other Worlds to come in and bash us. Too tired to type much but I know he doesn’t reflect the views of the majority of Yak’s Bend and just trollbaiting.
- Marcus Aurelius
(edited by CoffeeMug.9540)
I am not sure if I should be posting here or in tech, but is there anyway to increase my FOV in GW2 because right now the camera feels quite narrow.
- Marcus Aurelius
I also just did CoF Magg, I gotten 60 tokens at the end, we managed to kite the event with 2 warriors, 2 rangers, 1 thief by killing the first Smokefire(Or whoever shoots AOE fire) then chain suiciding the event while keeping away from Magg.
- Marcus Aurelius
(edited by CoffeeMug.9540)