Showing Posts For ComplexFears.9618:
tier three looks wicked cant wait to get new thief up there to see it but still any one can post or pm me a pick of arsura thief cullt tier3 would be nice. Thank you
just read the guide cause need something new to do instead of hitting high crit as a thief. i might add that this is the best break down and easy to follow guide and it looks by feed back that it has helped a lot of people will try out some of the healing and attack comm os but overall really an wicked help and nice insight to the new class thank you very much for posting this even if it is old hehhehhe
what about those who are down at the lower levels like 25 or 40 crafting skills is it still cheaper to buy the materails as new player or should we stick to crafting and gathering?????
(edited by ComplexFears.9618)
hey guys; here is something that occured to me while creating new character how about a more wide start pionts for race? the map is so and great to scale with the terrian and distances why not have not so starting points for the five races. s
so basically spread out were they start instead of having these different races so close.
love the game, love the stories and love the community. :-)
Hi, i am a level 41 thief and was wondering how would you get the build to stack venom because i know that you have also keep health high and same with Dps? this has puzzeled me since i started playing a couple of months ago. Please Pm me with answer or if anyone is that nice Pm me and maybe i meet you in game and said player can show me. Keep up the great gaming guys
it is a nice idea; but looking at the con side it can effect the market because people could buy off vender and then sell over in bulk making profit in the market. this would effect the pricing in the market of not only that one item . still Great idea
also when the wall is hit by either side should result in objects falling and shards spraying causing damage to either side. this also in turn makes it more realistic. love the game love the graphics even tho i a new player it is still a sick game. :-)
i think that players on the wall should have the stack of (as said) five to six. but as defending comes there should also be a way that defneders while attacking their attacks damge the wall. i think that there should ahige health bar for walls in pionts that way even as a defneder attacking from a bove would have more a challenge to hit on ground targets with out hitting rhe wall cause damage to their own structure.
coming from a hunters point of view i would have to say wlite skill is either a spell were over time it go away. but your (to me) sounds like a pet were it is a seperate skill when summons and should bbe a form of a dismiss buttton on the creatures skill bar. hope this helps you in some or even provids a clue to what you are asking.
A map chat will help. Depending on where the place is, it may take a while for potential rescuer to reach you. An example, a player was downed near the Tribulation Rift vista (arguably one of the toughest vistas to get in Shiverpeak). I had to sneak past the dredges, did the Rift scaffolding JP, waited for champion stone golem DE to timeout before I could rez him safely. The whole thing took me about 10 mins, but I earned myself a new friend
this i find is great advice and should be taken in by all new players and members to the game as well as even immedite and higher levels to help out the beginners in our community . this is just called keeping an eye on your fellow gamers and guild members
crafting is just equipment and stat based and there is no money really to be made
okay. thanks two the both of you for responses much help to the game .
thank you very much and another question which crafting skill
is most profitible with the in game currency ( gold, silver, copper coins)
[b] low level only have first area of the metric province need advice on how to jewl fast and at same time do weapon smithing for other character?
this is a great thread follow it to a tee if a new player in the game. thxs for the tips