Hi,
I too am suffering from exactly the same problem since downloading the “Dragon Bash” update patch.
I have been playing GW2 since launch without encountering any problem even vaguely like this, but yesterday evening the game became unplayable, disconnecting six times within half an hour. Earlier this afternoon the game seemed to be running fine again, but come the evening exactly the same problem returned: the connection is terrible, with the game continually hanging for periods of upwards of ten seconds, and disconnection occurring with comical frequency.
There have been no changes to my system, which is running perfectly well, & my broadband is functioning excellently (I’ve run the checks: the problem is not with my ISP), but come evening prime-time GW2 becomes completely unplayable.
Clearly the problem is at ArenaNet’s end, and given that, for me at least, the problem is only arising at prime-time, presumably it must have something to do with server load.
Had the patch been one that had introduced significant new content, or had provided some desperately needed attention to WvW, or had enacted significant bug fixes, I might not be quite so irritated, but that the game has been rendered unplayable by a patch that did nothing but initiate another pointless & dreary “festival” about which I for one could not give a tinker’s cuss and which any sensible player can only consider to be a cynical, meretricious, lazy excuse for new “content” is truly infuriating.
A great way to go about alienating your player base ArenaNet.
Just not good enough.
(Not that I’m convinced it’s in any way relevant, but for what it’s worth I’m playing on the Piken Square server from the U.K.)
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