Showing Posts For Conundra.1920:

Lighting Issues Game Update 4/18

in Bugs: Game, Forum, Website

Posted by: Conundra.1920

Conundra.1920

I spoke with the engineer who put in the fix: out of an abundance of caution the fix was limited to 1080 cards only. If possible, we’re going to try to expand the fix to the entire 10 series cards.

In the meantime, we’d like to try an experiment with those who are still experiencing the shadow flickering related issues: try rolling back your graphics drivers.

That’s cool. Is there also a fix for AMD cards as well?

AMD cards appear to have an unrelated issue. I don’t know anything about it unfortunately.

Aww that’s a shame. I’ll just have to carry around my fiery dragon sword to light the way.

Lighting Issues Game Update 4/18

in Bugs: Game, Forum, Website

Posted by: Conundra.1920

Conundra.1920

I spoke with the engineer who put in the fix: out of an abundance of caution the fix was limited to 1080 cards only. If possible, we’re going to try to expand the fix to the entire 10 series cards.

In the meantime, we’d like to try an experiment with those who are still experiencing the shadow flickering related issues: try rolling back your graphics drivers.

That’s cool. Is there also a fix for AMD cards as well?

Lighting Issues Game Update 4/18

in Bugs: Game, Forum, Website

Posted by: Conundra.1920

Conundra.1920

This should be fixed now.

Sadly this doesn’t appear to be fixed for the AMD cards.

Lighting Issues Game Update 4/18

in Bugs: Game, Forum, Website

Posted by: Conundra.1920

Conundra.1920

Running the Mac Beta (AMD Radeon HD 7950)

Rata Sum, trading post area, appeared extremely dark when I logged in after the recent patch. Normally I have “Light Adaptation” unticked. However to be able to see anything I had to tick the checkbox.

Thanks.

Option Reset Bug

in Guild Wars 2 Discussion

Posted by: Conundra.1920

Conundra.1920

And while it might be easy to figure out where something went wrong in a small code repository, when you have a game as large and as complex as Guild Wars 2, it isn’t just a matter of using a diff command or examining every single line of code that’s been changed. For starters, there are likely way too many changes to go through them one at a time unless you know exactly which system the problem is occurring in.

Working on exceptionally complex systems with hundreds of millions of lines of code that have service level agreements of hours, not days, repository diffs do come in handy

Option Reset Bug

in Guild Wars 2 Discussion

Posted by: Conundra.1920

Conundra.1920

I assure you, we have an extensive QA Department. As you may have noticed, this is a quirky bug, in that it doesn’t affect everyone, and those it impacts are seeing different outcomes. For instance, I had my auto-loot turn off, someone else had his double-click reset… It’s not a simple “This happens for everyone, all the time” situation.

Testing is more challenging than more players realize. I hope you’ll be understanding about this, and note that this is an odd situation that will be addressed as soon as possible.

This happens exactly the same every time. The bug resets the first tab of options to it’s defaults. The “random” part is not everyone changes the same options.

You have a code repository. The bug was introduced in a recent patch. A source code diff will tell you the areas to look. The error will stand out like a sore thumb.

Please can you provide us with an estimation of time to patch, thank you.

Option Reset Bug

in Guild Wars 2 Discussion

Posted by: Conundra.1920

Conundra.1920

Using the MAC beta and annoyingly mine keeps resetting every day (auto-loot, field of view, mouse gestures, item rarity in bags, etc.). You mention you are working on a fix, was it in the update I just received on 17th December, if so unfortunately it didn’t work? If not do we have an ETA on this patch please?