Showing Posts Upvoted By Conwolv.4329:
Yup agree to disagree. I just wonder why you think Anet who managed to evolve pretty much everything else in the genre would screw up raids so badly.
My problem isn’t with ANet.
Well since you dont want to share exactly why it is you dont want raiding then I cant tell you a way to make it not effect you. So far the only one that cant be fully argued is dev time taken which tbh is up to Anet to decide whats best. Were just requesting something, they decide whether what were asking for is valid.
Traditional raiding wouldnt work ((mostly do to the combat system)) but I for one am all for some sort of large guild/team Tower attack/defend instance setting with waves of enimies that get harder in difaculty with each wave.
the only thing that make’s raids suck in other MMO is its the only way to get the best gear and not everyone always gets rewarded at the end….. GW2 dosnt have to do that
I think traditional raiding parties could work in this game. The bosses that wouldnt be great for it need tuning for 5 man anyway. Like the last boss of Sorrows Furnace story which offers a nice example of a raid boss in 5 man mode.
They could also go the way of instanced elite DE’s. Its very possible they could scale these for specific group sizes and could then concentrate on making them hard instead of just accessible.
With this addition GW 2 would offer something for every type of mmo player out there.
(edited by Ubung.7423)
We’re looking for solutions, but you (Sylv) only seem to want to keep those players from enjoying the same game you enjoy.
It won’t be the same game.
Anyway, it’s okay for games to be different from each other. ANet has made some very deliberate choices because it wanted to create a different kind of game, with a different atmosphere and different priorities. That’s why many of us play GW and GW2.
You guys knew that there would be no raids way before launch, but here you are, disappointed that the game that said it did not want to add raids still doesn’t have raids.
I think that you should have bought GW2 on its own merits, instead of criticising those who did and would prefer that it stays that way. That makes me even less inclined to agree with you, and trying to guilt trip me about it even moreso.
I bought the game on its merits. I spent a lot of time on the GW 2 guru forums and it was understood that the elite dynamic events would be the alternative for raiders coming to GW2. It didnt work out like that so now I come on the forums and tell Anet this.
Most I can find is that they said they dont want it to feel like a grind to get there. Which I agree with but I’m sure they could make it unique somehow.
^^ Well said Conwolv.
The lack of content for guilds is the biggest problem, but as you can see by combat design I don’t think they ever intended it. So It ends up being a game you either like or hate for what it is, and it seems many people dislike it for it’s lack of team-based long-term gameplay objectives/progression.