Showing Posts For Cooba.8925:
Hi,
This was happening a long time ago and it seems to be back, at least sometimes. Whenever I try to join my party in a dungeon the game says “Network error” and that’s it. I have it updated to the latest version, tried restarting, joined many different parties on different dungeons and switched networks. Nothing helps :/
How to deal with this?
The no reward bug is still there. Finished Brisban Wildlands with 20 stacks and got no blooms for the map or daily :/
Greetings!
I noticed this a long while ago but the skill ‘lightning pull’ seems to be behaving wacky, at least for me. When I’m jumping to ground selection or to beacon I seem to be jumping further than intended, like 500% further. This started during last Zephrytes map reveal and is the same for Sanctum Sprint and Dry Top. As the result I just can’t jump to the platforms which prevents me from completing maps. Even if my char lands on the ground as intended it still rolls as in the air and falls off on the other side of the platforms.
I figured this would be fixed by now but I just played Sanctum Sprint and couldn’t finish it because of this. Can someone explain wtf is going on?
Cheers!
My Mad King Thorns outfit dissapeared from my character :/ And frankly I was kinda expecting to have the cultural armor sets in the wardrobe since I have the Emperor title…
Game became unplayable for me since the new patch. There’s a minor lag here and there but when I’m near zerg it takes sometimes 20-40s for skills to launch and the game freezes leading sometimes to disconnects.
< Desolation
… doesn’t work. When equipping infusions into my legendary i could choose which goes into which slot. Cool. So just now I tried to replace my second (new) plain agony infusion slot in back item with mighty infusion and… balls. It just replaced my existing (first) one with it. Around 60g flushed down the toilet. Pretty sure it is a bug. Any thoughts?
I’d love to join when you have a spare spot for ele ;]
Is it too hard? Respect the awesome work
in Super Adventure Box: Back to School
Posted by: Cooba.8925
World 2 rapids are just waaaay too sensitive. I did enjoy world 1 (despite jumping pads which just couldn’t tell where I was), even tribulation mode was more or less fun. I did have a microlag which killed me numerous times but the river part in w2z1 is just ridiculous. I just can’t tell whats going on. I’m standing on a safe rock for good 6 seconds and then suddenly game starts to throw my character all over the place.
The river especially loves to knock me back when I’m midair while not touching anything… This is more like a tedious chore than a game.
Please Anet, consider changing how the water detects collision to work properly… please T_T
ps. I think I noticed where the problem is: if, when jumping from the water geyser, it dissapears the jump is interrupted which basically means that you have to land on the destination before that happens… otherwise you have to watch your toon as it gets tossed randomly by the current and slowly loose health. I bet there are some programming reasons for such mechanics but it just doesn’t work.
(edited by Cooba.8925)
Lag spikes since Bazaar patch. Game cant tell where my character is sometimes killing me, sometimes throwing him around the place 5 times in 2 seconds. Skills do not launch. Not to mention the Sanctum Race is totally unplayable
Location: Poland
ISP: Neostrada Plus
Server: Ring of Fire