Showing Posts For Cortesan.8615:
Thanks for all the replies. Was very helpful!
So toughness equals aggro essentially and past that it is up to skills and utilities to provide survivability? So does that lean more towards avoiding damage all together or being able to soak it and recover? Or does it really matter? One of the replies talked about spell breaker having some skills that would allow for situational negation and boom stripping being a viable survivability tactic.
Where does guardian fit into all of this? The new spec seems strange.
Thanks for the replies.
So if we were to try and predict the future, any thoughts on what might change with the new elite specs coming out? My aim would be to play a beefy class, not glass cannon. Doesn’t have to tank, but be durable. At this point I have an engineer, guardian, and warrior leveled up from my first go.
Alright so I played GW2 back when it just released and spent a lot of time doing structured PvP but not much else. I’m looking to come back to the game and spend some time working through the PvE side this time. In just about every game I play I’m a tank of some sort and enjoy that play style. I know one of the attractions to GW2 is the lack of the trinity, so there aren’t true tanks or healers but I know some professions fit these roles more than others.
For PvE is there an actual tank during dungeons or raid type content? If so what professions play this role most effectively?