Showing Posts For Corvandus.4235:

axe necromancer needs love

in Necromancer

Posted by: Corvandus.4235

Corvandus.4235

Give Axe #1 cleave range, and change the axe training bonus to 20% instead of ~10%. Fixed.

Constructive thread: Axe main hand

in Necromancer

Posted by: Corvandus.4235

Corvandus.4235

I think the Axe has a few fundamental obstacles. My suggestions are biased, but I believe them balanced.

I feel like the Axe builds center around control and vulnerability, and have good synergy with a wells-centered kit. So that’s the perspective from which these ideas come.
Axe Training being GM doesn’t make sense in its current form, however if it remains, the damage increase ought to be around 20%, in line with the cd reduction. Currently I think the damage buff is around 10%. Tooltip isn’t clear enough, either.
That, and Rending Claws gaining cleave, imho up to 3 enemies in a mark-sized radius. Matches with Reaper’s Touch quite well with the spreading out Vulnerability.

And if I can sneak in that Spinal Shivers would be great if it was a combo finisher, that’d be super.

Thoughts?