(edited by Cost.6917)
Showing Highly Rated Posts By Cost.6917:
Go Venom Share, if you wonna be part of the zerg.
Pick up any build, if you wonna hunt down enemy backline.
Pick up p/p, if you are too afraid/bad @ surfing through battle field and reading the situation.
And don’t listen to anybody who says “thief is worst class for zerging”. That is wrong.
Thief is best class in taking down targets.
Go and take down those zerker eles that can crit your zerg for 7k with each meteor. You can save some kitten, if you do it quick enough.
BTW roaming ganker – sounds too simple minded. You are a mobile scout. You can know where enemy will come before anybody else and can react accordingly. For example: you can deploy supply traps @ legs of enemy zerg and go to treb to throw them some cows. They’ll be happy and port back.
(edited by Cost.6917)
No remark on mesmer roaming efficiency ?
I heard that we were bad for zerg (except veil)
Now I see that we are even not seen as good roamers.Well I feel it is true..bit it still makes me sad…
Wrong.
People just talk about solo-roaming, while naming the top 3 mobility classes.
Both necros and mesmers are good for roaming.
With
A
Group
Just find a party that will give you perma-swiftness and you are fine.
What is roamer’s objective?
This one →
To get some good fights.
Meanwhile you go out to find em you’ll kill dollies, sentries and maybe get camps only to raise some attention.
WHEN you gonna get zerged down or ignored by enemy zergs you report it in chat cause you are, basically, a gentlemen.
Enjoy some teleporting spots.
http://www.youtube.com/watch?v=0fVE0mJ4Ayc
Annotation is in Russian, but don’t mind it, it’s easy to understand the pattern without it anyway.
Skill, that renders the vast majority of cc skills useless and allows you to make up for 293824902380 mistakes at avoiding certain key skills, is getting fixed.
Are you talking about stability? No?