Showing Posts For Craving.5648:

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Craving.5648

Craving.5648

The new tonic system doesn’t make sense to me.
It sounds like it’s basically a downgrade from what we already have when it comes to freedom and customization, which are two highly valued aspects for making your characters the way you want to.

Why not improve on the systems already in place instead, and not in a way that is taking away options from the player?

This just seems like the opposite of progress and I will be disappointed if I lose my customization options for my costume and town clothes pieces.

Why stop at gloves?

in Suggestions

Posted by: Craving.5648

Craving.5648

I would also like to see more clothing pieces having a hide option. It’s true that now that we have it for gloves, boots only makes sense. As someone who likes coming up with interesting looks, I would also like to see it for chest pieces and pants.

I know this would encourage running around naked with the benefits of armor, but it’s already a fantasy world. Armor in itself makes you powerful in ways that can only be attributed to magic or enchantment (stats). Why can’t you make the next logical jump and say that it’s the magic/enchantment that matters rather than the physical clothing so much? It may be annoying for some people to see others running around naked without stat reduction, but they can’t say it truly ruins the immersion for this reason.

The only area I could see that might be a problem is WvWvW, where identifying your enemy beforehand is important, but aside from knowing if they are using light, medium, or heavy, you really can’t tell anything else for sure just from their armor alone. The definitive answer always comes from something else. If this is still seen as such a huge problem, though, they could just remove some of the hide options for WvWvW.

(edited by Craving.5648)