Showing Posts For Cray.3740:
Hey, ANet, what are you doing exactly?
First, you say that – oh, we understood that exotic and legendaries are far too long-time goal for most of the players, so we gonna figure out how to make them slightly easily accessible.
And now you introduce new type of armor which is grinded from difficulty-wise upscaling dungeons. Nice.
I fully understand that lvl 80 PvE players without clear in-game goals is your concern. Armor is a handy carrot on a stick. “Hey, look at this! This is what you want get next!”.
But stay with your initial ideas, please!
Sad to hear that keg brawl is ruined by that bug (
ANet please give us some visual hint while entering the dungeon that rewards will be downscaled due to anti-grind system.
Maybe little red exclamation mark like on hero UI button (it’s showing after the level up to notice that new trait point is available). And maybe give some additional info on mouseover that mark – like “You’ve done this dungeon 5th times in row, rewards will be downscaled”.
I seconded that! The lack of auto-attack is really annoying.
That’s the link for my Guild Wars 2 related blog which I started with game release:
http://tyriapostcards.wordpress.com
Don’t forget to check the GW2 guide page. A lot of useful information there and I update it on daily basis.