Showing Posts For Creepies.1562:

Exploits and Glitching

in Fractals, Dungeons & Raids

Posted by: Creepies.1562

Creepies.1562

I seem to be coming across more and more groups that like to use exploits to make bosses in dungeons easier. If I chose not to exploit, I die or could possibly get removed. If I complain about exploits, it starts an argument and could possibly lead to a kick. Dungeons are slowly becomming a place where you have to exploit or glitch parts of them in order to complete them. Not because the dungeon is impossible, but because 4 out of 5 people want to exploit. If you chose to not exploit with them, your gaming experience becomes about laying on the ground dead, being kicked from groups, or constant arguing.

As i see it, you’ve just had some bad experiences with pugs, nothing more. Everyone is free to play as he desires, some like to kill everything in a dungeon, some like to skip and some like to use cheap methods to kill a boss. Who are you to blame them that they are playing in a way you dont enjoy?

As i said before, find a good group of people or join a guild and do runs with them. That way you wont care anymore if others skip content or even exploit it. The only advantage to exploiting bosses in dungeons, as i see it, is that they make more money per hour, through speed runs. But that can’t bother you, because you are the kind of person that doesnt like to skip or speed run, so your main objective is to enjoy the game at a slower pace and dont care about making money fast, in the first place.

ANet can’t fix every glitch in the game, as its massive. Try to understand that.

What does this have to do with anything that I have said? O.o

Exploits and Glitching

in Fractals, Dungeons & Raids

Posted by: Creepies.1562

Creepies.1562

The post isn’t primarily about skipping mobs or bosses in dungeons (like kholer in AC). People have brought up skipping, but the post is more about breaking boss fights through exploits and glitching.

Exploits and Glitching

in Fractals, Dungeons & Raids

Posted by: Creepies.1562

Creepies.1562

Clever use of game mechanics is different from abusing game mechanics. I don’t mind skipping mobs. Mobs leash, it’s a part of the game design. Skipping them means skipping potential drops, but a faster dungeon run. Safe spotting to an extent is clever use of game mechanics. An example of this is the safe spot in the “snow” fractal. You can avoid the last boss’s AOE by hiding in a certain spot that he simply does not AOE at. Abusing game mechanics is different, giving an unfair advantage by “breaking” the bosses or breaking the boss fight mechanics in general.

Exploits and Glitching

in Fractals, Dungeons & Raids

Posted by: Creepies.1562

Creepies.1562

I seem to be coming across more and more groups that like to use exploits to make bosses in dungeons easier. If I chose not to exploit, I die or could possibly get removed. If I complain about exploits, it starts an argument and could possibly lead to a kick. Dungeons are slowly becomming a place where you have to exploit or glitch parts of them in order to complete them. Not because the dungeon is impossible, but because 4 out of 5 people want to exploit. If you chose to not exploit with them, your gaming experience becomes about laying on the ground dead, being kicked from groups, or constant arguing. The problems don’t end there either, exploiting can cause you to be banned from the game. So it comes down to hopping on the exploiting bandwagon to experience pve (dungeons), or avoiding them altogether. I am not complaining or whining about exploits, but venting about my worry of being hit with a banhammer. Anyone else have this issue?