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in Mesmer

Posted by: Crenshinibon.8576

Crenshinibon.8576

Hey Skoteinos, this is a very interesting build, but I do have some questions about it.

Currently I run a 20/20/0/30 Shatter build in dungeons (I only just started doing Fractals, so let me know if this does not apply to FotM), but in my experience clones and illusions die really fast, especially in boss fights (such as in HotW or the ever popular CoF and AC). How are you (Skoteinos and the posters in general) able to keep the phantasms alive? For certain bosses (I.E. Aldus Stormbringer from HotW P1), I’m lucky if I can get a two or three clone/phantasm in. Sometimes they die in mid attack too.

Now, onto the matter of the item build – it looks like you’re pretty tanky with the Soldier’s (Chest) and Valkyrie’s (Mask and Leggings), but is that enough for the higher difficulties of FotM? I understand that having the additional health is worth it in the normal dungeons, but from what I understand the higher levels of FotM, especially due to Agony, all characters, no matter how tanky, die equally as fast (unless you dodge at the right time or have Agony Resistance), so isn’t it better to go all out damage (Berserker’s) to deal more damage and speed up the entire run?

I look forward to your reply!

New Level 80 Warrior Seeking Advice

in Warrior

Posted by: Crenshinibon.8576

Crenshinibon.8576

Thanks a lot for your help guys!

I ended up grabbing two exotic weapons (one of them a rifle) and masterwork equipment. Currently I’m running a shout support build with the following stats:

Power: 1.7k (2.8k attack)
Precision: 1.8k (46% critical chance without the Singet or FGJ.
Toughness: 1.6k (2.6k armor)
Vitality: 1.2k (21.5k health)

So, it seems like a good start. I seem to be surviving dungeons more than other players (though I still need to dodge – can’t just face tank everything).

I run the Vigorous Shouts trait, which makes all of my shouts heal – do these heals count toward the rune effects from say Runes of the Water, Flock and Dwayna?

Also, I’m a little confused on how the Healing Power stat affects us – I know that certain abilities do not proc it (such as the Guardian’s ability to heal on a Greatsword strike). Can someone please clarify? Does it affect regeneration as well? Do we know for sure that this affects Vigorous Shouts?

New Level 80 Warrior Seeking Advice

in Warrior

Posted by: Crenshinibon.8576

Crenshinibon.8576

Hey everyone!

I just had a few questions for some of the other warriors on this forum.

Last night I finally hit 80 on my warrior, which also happens to be my first and only level 80 character. I assume that after that point, aside from completing my story, I’m supposed to get better gear by doing dungeon raids and through crafting. This brings me to my questions:

1. What weapons do you guys recommend? As much as I like the Greatsword and Axes, I’ve learned from doing dungeons that they’re not terribly useful… especially one attack takes you down to half health. Instead I was thinking about going some variation of Sword and Shield/Horn or Rife. I also have no problem with going one sword, two offhanded items. Would you guys do that? Run one of the following instead of having a rifle on swap:
a. Sword/Sword
b. Sword/Shield
c. Sword/Horn

2. What Trait build would help me get through PvE and Dungeons? I was thinking about the following:
a. 30 Arms: Rending Strikes, Blademaster, Deep Cuts
b. 30 Defense: Turtle’s Defense, Shield Master, Defy Pain
c. 10 Discipline: Heightened Focus
d. Alternatively, I really like the build that Yojack posted on this forum, mainly because he can remove conditions many times over as well as convert them into boons. The main thing that I noticed though, is that because he puts points into the Tactician line, he ends up having more raw health, but less toughness than the build that I proposed above. Is his build a good Dungeon running build? What is better at keeping one alive? More health or more toughness (effective health)?

3. What Utility Skills would you guys use for PvE and Dungeon runs? I was thinking the following:
a. For Great Justice
b. Shake it Off
c. Signet of Fury
d. Signet of Rage

4. What gear set should I use? I was thinking that I would start off with the basic Knight’s set (Gladiator – Rare Quality), maybe grab an Exotic weapon from the market. The Knight’s armors seem to have a good balance of offense and defense, boosting my Power, Critical Chance (which adds more stacks of Vulnerability and Bleeding) and adding Toughness.
a. Do you guys think it’s worth buying all this stuff from the market or should I just start doing Dungeons with the gear I have now and save myself some gold?
b. On that note, can someone explain to me how the “damage” in an offhand item reacts? I’m assuming that an offhand sword’s damage is only applied when you use those offhand skills. Is this correct or is a certain amount added to your main attacks?
c. Same question but for non-offensive items – what does the damage score mean on a shield or a horn?

5. For crafting, I want to specialize in Armorsmithing. My plan was to buy some of the cheaper materials (such as copper) off the market and start leveling the Profession.
a. I think that it would be more productive if I say, grabbed my level 15 Guardian and level it on him, since getting to 400 would give him a very generous amount of experience, whereas my warrior wouldn’t benefit from that. Any disadvantage in doing so?

That’s all I have so far! Thanks in advance for your replies. I look forward to reading them!

Story Skipped or Changed? [merged]

in Bugs: Game, Forum, Website

Posted by: Crenshinibon.8576

Crenshinibon.8576

Name: Pillar of Skulls
Race: Asura
Last Quest Done: Magnus Opus
Skipped To: A Bold New Theory (level requirement 22) – this was one of the starting quests if my character’s story.