Showing Posts For Crimson Zero Nine.3147:

Dungeons and corresponding "Potion of ___ Slaying"

in Fractals, Dungeons & Raids

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

For Crucible of Eternity explorable modes, I would recommend undead slaying for alpha as the rest of the dungeon is a mix of mob types. COE exp does not contain any inquest as far as I can remember. For SE path 1 I would recommend Inquest instead of Dredge considering it is mostly inquest and golemns.

What servers is Arah not bugged on?

in Fractals, Dungeons & Raids

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

After Arah bugged out on Crystal Desert, I attempted to find people on other servers where Arah might be open. I have been unsuccessful so far, so can someone tell me on which servers the dungeon is not currently bugged?

Question about the Special Event Sunday and Emissary title

in Halloween Event

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

I would also like to know an answer to this question. Will the party location also be the 4th requirement for Mad Kings World as well?

Twilight Arbor Explorable not rewarding completion

in Bugs: Game, Forum, Website

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

A group I was a part of “completed” TA a few hours ago. After we finished defeating the Nightmare Tree, there was no end dungeon sequence and we were not provided a dungeon reward. We selected to go straight first, then up second in our path through the dungeon. Due to the fact all tokens are provided at the end of an explorable mode run, we received 0 tokens. We hung around in the dungeon for 20 minutes after defeating the boss attempting to see if we could somehow remedy the situation to no avail. To say the least we were disappointed by the lack of reward for the hard work we put in.

Exploit COF

in Bugs: Game, Forum, Website

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

I posted the full information about my issues with the exploit here: https://forum-en.gw2archive.eu/forum/support/bugs/CoF-possible-exploit-Kaboomium-room/first#post197109

Having the exact same issue as you Drozes

CoF possible exploit (Kaboomium room)

in Bugs: Game, Forum, Website

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

This possible exploit takes place in the Citadel of Flames explorable path where you help Magg prevent the Resurrection of Gaheron. In the room where Magg sets up the Kaboomium bomb and you need to protect them, many people have found a way to jump the gate and skip that event. In the boss room the cutscene will not play and Gaheron will remain an ally. This exploit has become widespread enough that it is hard to get a PUG group that won’t do the event in that fashion. I do not know if this is considered an exploit by Anet, but it certainly circumvents the intended way of completing the dungeon. I hope this can be fixed soon.

Dungeon Token AB

in Suggestions

Posted by: Crimson Zero Nine.3147

Crimson Zero Nine.3147

My suggestion is simple, I think that Dungeon Tokens should be account rather then character bound. My reasoning is that if they are account bound a player can run a dungeon on multiple characters (read: classes) and still work towards one set of rewards. Fore example, under the current system if I am working towards an Honor of the Waves armor set on my thief, then I am stuck playing the thief for every run. I think it would be nice to be able to run it on all my classes and still be contributing to the reward that I am working on for one specific character. If the tokens are account bound they still will not be able to be traded or sold, so the player is still putting in the effort to earn them.