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Various Engineer Bugs with Skills and Traits

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Posted by: Cuolin.4075

Cuolin.4075

Various bugs I found while testing:

1. Toolbelt skills for all turrets do not give back 10% endurance with the Adrenaline Pump trait (which should give 10% endurance with each toolbelt skill use)

2. Similarly, when the turrets are deployed their toolbelt skill turn into detonation abilities – these too do not give 10% endurance back

3. Additionally after planting a mine field, its toolbelt detonation ability also doesn’t give endurance back

4. The knee shot trait which cripples enemies when you immobilize them only works with the rifle and offhand pistol skills that immobilize. It doesn’t work with the net turret, the net turrets toolbelt skill, or the glue bomb from the bomb kit.

5. Turrets receive no increase in damage (or regen amount in the case of healing turret) from the Engineer increasing his power, condition damage, or healing stats (this may be intended)

6. Healing Turrets, when detonated, cause another few seconds of regeneration (of 5 health per tick) to be put on the Engineer.