Okay, clearly people are complaining about Mesmers. In that case, I completely agree, their confusion needs to be nerfed. And I repeat THEIR confusion, not anyone else’s. They apply it too quickly and with too many abilities for too long. I understand they’re a confusion class but they need to be sorted out.
I play a confusion specced Engineer, and I can’t get up to 20 or so stacks like a mesmer. I can only get to 12 stacks if I’m VERY lucky. Prybar is a melee ability, and so someone can evade or block it. Static shot only applies 2 stacks of confusion for a shorter amount of time, while the Concussion Bomb in the Bomb Kit needs to be within JUST over melee range, unless you have a trait, but even still if someone can get away, you miss it. Engineers can still be killed by any class even if 3/3 of their confusion abilities hit, while Mesmers can just spam confusion and murder everything. I have a mesmer friend who can kill 5 people of any class with his confusion build, it’s absolutely ridiculous.
To get a few things straight with confusion:
1. In real life, if you were dazed and confused and such, by evading with an athletic jump or combat roll COULD get you hurt.
2. In real life, if you were confused as in GW2, you could hurt yourself by swapping weapons, perhaps accidentally pulling a trigger on your pistol, hitting yourself with a mace or slicing/stabbing yourself with a dagger or sword.
3. If you were confused as in GW2, you could very well mess something up like healing yourself, or raising a shield to block attacks. You could smash said shield into your head.
4. Adding to number 3, messing up a healing ability could reduce the health given, which is taken off by the confusion.
A-Net wants this game to be as realistic as possible, so taking off confusion damage when using defensive abilities and evading and healing and what-not is ridiculous. They also want it to be the preferred game of many MMORPG players, and so reality is something to take into consideration. Just because it’s a high fantasy game, doesn’t mean you can throw away physics and possible REAL elements of things.
I am going to say this once more, nerf how frequently Mesmers can apply confusion, instead of completely throwing the entire condition away. You want to even out the game without weakening other classes, and without destroying certain builds and making them completely ineffective.
This build is also one of their most effective ones, if not the only one against most classes, seeing as their 100nades build was nerfed, yet the Warriors 100Blades Glasscannon build is still in effect and one shotting people. If A-Net reduces confusion COMPLETELY, Engineers will be maimed. So please, take into consideration what I’ve just said, and DO NOT destroy another good but not OP Engineer build. Thanks for taking the time to read this post, and I hope it influences everyone’s minds and perhaps those of the Developers, to do the right thing for a class, and a condition.
(edited by Cybranid.4952)