Showing Posts For Cyndarth.8702:
(Re-posting from another thread, because this seems like the correct place to put it.)
Two characters with 100% map, hundreds hours of play, and this is my first post ever because it’s the first time I’ve been arbitrarily locked out of content because of my MMO play style.
There goes my intimate guild of real-life friends. Yes, I’ve read all the arguments about how you can buy influence and if everyone spends a full day farming for money, you can buy your way into some of the guild missions, but that assumes that everyone in the guild has a high level of game dedication. Though we’ve got about 20 people in the guild, we probably only have 3 who are on at least every-other-day and I’m probably the only one logged in daily. We can organize group play with enough advanced notice. We had 10 people at my house for a weekend-long LAN party for the Karka event. It was awesome. But this totally screws those of us who are very committed to the game, but also committed to our close group of friends who we prefer to play with.
Yes, being in multiple guilds and swapping your “representing” flag and hoping the bigger guild doesn’t kick you out for it is viable, but we shouldn’t have to jump through those kinds of hoops just to participate in these kinds of activities.
I’m happy joining PUGs for dungeons, but my preference for having a guild that is all close friends effectively walls me off from this content.
The only viable solution I see is to grant rewards for participation regardless of whether you are part of the guild that spawned the event.
Two characters with 100% map, hundreds hours of play, and this is my first post ever because it’s the first time I’ve been arbitrarily locked out of content because of my MMO play style.
There goes my intimate guild of real-life friends. Yes, I’ve read all the arguments about how you can buy influence and if everyone spends a full day farming for money, you can buy your way into some of the guild missions, but that assumes that everyone in the guild has a high level of game dedication. Though we’ve got about 20 people in the guild, we probably only have 3 who are on at least every-other-day and I’m probably the only one logged in daily. We can organize group play with enough advanced notice. But this totally screws those of us who are very committed to the game, but also committed to our close group of friends who we prefer to play with.
Yes, being in multiple guilds and swapping your “representing” flag and hoping the bigger guild doesn’t kick you out for it is viable, but we shouldn’t have to jump through those kinds of hoops just to participate in these kinds of activities.
I’m happy joining PUGs for dungeons, but my preference for having a guild that is all close friends effectively walls me off from this content.
The only viable solution I see is to grant rewards for participation regardless of whether you are part of the guild that spawned the event.